J-APE
raytk
J-APE | raytk | |
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1 | 4 | |
0 | 212 | |
- | - | |
0.0 | 9.8 | |
almost 3 years ago | 1 day ago | |
Java | Python | |
- | GNU General Public License v3.0 or later |
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J-APE
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Help me understand the abstraction of how Game Engines are able to run and receive/update code at the same time...
J-APE Repo: https://github.com/DTGillespie/J-APE
raytk
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Pixelated raymarching
Thanks :) I used touchdesigner and an external raymarching plugin called rayTK to achieve the morphing shape, then applied a bunch of post-processing using GLSL and TOPs to achieve the pixelation and grain effects.
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Raymarching + risograph
big +1! Also if you are using touchdesigner, rayTK has been super helpful for me to build a mental model for raymarching (as well as make things super fast).
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Pixel Mapping Question
There is a workflow for 3D LED PixelMapping that involves using RayTK in TouchDesigner. You can download RayTK for free from https://github.com/t3kt/raytk and there's a good bunch of tutorials he has made on YouTube: https://youtube.com/playlist?list=PL74x1dpaScWOWnaZ8rpHAARuwfviIcr5l
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chrysalis
Made in TouchDesigner with t3kt's raytk library: https://github.com/t3kt/raytk
What are some alternatives?
osci-render - 〰📺🔊 Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.
unity-volumetric-fog - A volumetric fog implementation in Unity.
Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java
raymarching-workshop - An Introduction to Raymarching
chunky - Photorealistic image renderer for Minecraft 1.2.1+
Embody - Externalize TouchDesigner components and scripts
Koin3D - Koin3D, a java port of Coin3D with LWJGL
LambdaDesigner - λDesigner is an EDSL for TouchDesigner
sheepit-client - Client for the free and distributed render farm "SheepIt Render Farm"
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
imgui-java - JNI based binding for Dear ImGui