J-APE
Java-Alternative Pipeline Engine (by DTGillespie)
imgui-java
JNI based binding for Dear ImGui (by SpaiR)
J-APE | imgui-java | |
---|---|---|
1 | 5 | |
0 | 513 | |
- | - | |
0.0 | 6.8 | |
almost 3 years ago | about 2 months ago | |
Java | Java | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
J-APE
Posts with mentions or reviews of J-APE.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Help me understand the abstraction of how Game Engines are able to run and receive/update code at the same time...
J-APE Repo: https://github.com/DTGillespie/J-APE
imgui-java
Posts with mentions or reviews of imgui-java.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-15.
- Lets-Plot: An open-source plotting library by JetBrains
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JavaFX 19 Released
So this makes me wonder: how common is desktop app development with Java these days? I imagine there is still a lot done for internal app, but is it still viable to ship Java apps to end users? How you handle JRE distribution in that case?
Anyway also wanna shout out Dear ImGui[0]. I've been using it recently to build an interactive UI to quite complicated networking code. So far it been great for manual testing and demos, and it's fairly low maintenance once running.
[0] https://github.com/SpaiR/imgui-java
- Basic ClickGUI
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A go-to GUI library for Kotlin
If you aren't off-put by the Blender/Unity UI style, there's also ImGUI a possibility as it has some java bindings available.
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GUI in LWJGL
If you want a library that has an active community and a lot of examples try out imgui (java port: https://github.com/SpaiR/imgui-java). It is a C based language but seems like the port are pretty close to the original api so you can follow not only the java docs but the c/c++ ones as well. There are a few game engines that utilizes imgui in the editor because it is lightweight, easy to extend, theme and use.