ImperatorToCK3
Converts Imperator: Rome saves into Crusader Kings III mods (by ParadoxGameConverters)
JsonSubTypes
Discriminated Json Subtypes Converter implementation for .NET (by manuc66)
ImperatorToCK3 | JsonSubTypes | |
---|---|---|
6 | 4 | |
23 | 395 | |
- | - | |
9.7 | 3.8 | |
8 days ago | about 2 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ImperatorToCK3
Posts with mentions or reviews of ImperatorToCK3.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-20.
-
EU4 to Vic3 0.2B Now Released
I think it exists already?
- ImperatorToCK3 converter release 4.0 for CK3 1.6 is out now
-
ImperatorToCK3 3.0 (Claudius) now released
No plans ATM, but should be possible. Opened an issue for this: https://github.com/ParadoxGameConverters/ImperatorToCK3/issues/643
- Is there a imperator role to ck3 converter?
-
Mega Timelapse - Imperator: Rome --> CK3 --> EU4 - 304BC to 1821 (2125 yrs of history) - Can Rome survive the ages, or will history repeat itself!
So I ran my Imperator game first, for an absolute age! (450AUC - 1621AUC) then converted it with the ImperatorToCK3 converter. That creates a mod which I loaded in CK3 in order to continue, I ran that from 867 (1621AUC) - 1444. Then I ran the CK3toEU4 converter, creating a mod for EU4, which I loaded in EU4 and ran until 1821!
JsonSubTypes
Posts with mentions or reviews of JsonSubTypes.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-04.
- .Net 6 - Rest Api is deserializing property of "object" type to JsonElement type (System.Text.Json)
-
An API receives different message types
If messages are arriving as Json you can use JsonSubTypes to deserialize to different DTOs based on the UUIDs (https://github.com/manuc66/JsonSubTypes) and then use the visitor pattern to dispatch the DTOs to the correct method.
-
What is your preferred way of creating application specific files for a local application?
Personally I've had good success with JsonSubTypes for deserializing discriminated unions from JSON. It'll serialize stuff into the right type, and then you just need a switch statement to typecast it afterwards.
-
How to create a data-driven software product that indicates pre-coded functionality?
There is a small use case that I consider valid for this. It would be for determining a set of pre-defined behaviors to make available to definitions of entities in a game. And the json data would not be coming from external sources, it would be tightly controlled by me as the developer. The response you made to the other comment on my post shared a link that said the practice shouldn't be done with untrusted data, and there would be no untrusted data since there'd be no external data. The article also mentions to restrict the types that can be deserialized, and that is definitely possible. The architecture pattern for this is ECS (Entity Component System) and the data-drive portion might have been a mis-naming of my post, it's more of a lot of the design of entities and components is stored in data files, and there are a few cases where I will want to associate certain functionality in the code with these data entity definitions. No operating system level functionality would be exposed. I've even been referred to a library available via nuget that will allow for what I'm attempting to do: https://github.com/manuc66/JsonSubTypes