HsReconnectTool
Hearthstone Reconnect Tool (by Vaiz)
SabberStone
Just another Hearthstone Simulator in C# .Net Core, with some A.I. approaches! (by HearthSim)
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HsReconnectTool | SabberStone | |
---|---|---|
4 | 1 | |
23 | 241 | |
- | 2.5% | |
0.0 | 0.0 | |
over 2 years ago | over 1 year ago | |
C# | C# | |
The Unlicense | GNU Affero General Public License v3.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HsReconnectTool
Posts with mentions or reviews of HsReconnectTool.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Disabling/skipping animations
If you are talking about skipping the actual battles in Battlegrounds then the HS Reconnect Tool is an easy way to accomplish what you are looking for. It is open source, so you can see what you are running, and verify that there is no malicious code in it.
- Bug: Oh My Yogg secret countering brawl breaks the game.
- I Am Tired Of The Cheaters Exploiting Your Game
- I am tired of the cheaters exploiting your game.
SabberStone
Posts with mentions or reviews of SabberStone.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-01.
-
How they design the class diagram in YugiOh Master Duel game
I had a class in university where we had to code a bot for Hearthstone. The code was modified from this repo. I know it's not YugiOh but it's also a card game with a lot of cards. As you can see in the repository, the cards themself are specified in an xml file and their basic effects (like summon, attack, ...) are implemented without specific values. Every card is "assembled" at runtime based on the specification and can be modified at runtime by adding or removing specific behaviours and stats.
What are some alternatives?
When comparing HsReconnectTool and SabberStone you can also consider the following projects:
Hearthstone_Battlegrounds_Skip - A simple tool that allow you to disconnect and reconnect quickly to save time in battlegrounds.
ecs-faq - Frequently asked questions about Entity Component Systems
Spawn.HDT.DustUtility - A utility plugin for the Hearthstone Deck Tracker (https://github.com/HearthSim/Hearthstone-Deck-Tracker), developed to provide easier dust and collection management.
ygopro - A script engine for "yu-gi-oh!" and sample gui
Hearthstone-Deck-Tracker - A deck tracker and deck manager for Hearthstone on Windows
HsMod - Hearthstone Modify Based on BepInEx
PackTracker - Plugin for HearthstoneDeckTracker
HearthstoneSdk - .Net 6 library to work with Hearthstone API