HGE2D VS YACPong

Compare HGE2D vs YACPong and see what are their differences.

HGE2D

2D game engine written in Haskell (by I3ck)

YACPong

By snkkid
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HGE2D YACPong
- -
90 -
- -
0.0 -
about 3 years ago -
Haskell
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HGE2D

Posts with mentions or reviews of HGE2D. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning HGE2D yet.
Tracking mentions began in Dec 2020.

YACPong

Posts with mentions or reviews of YACPong. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YACPong yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing HGE2D and YACPong you can also consider the following projects:

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

animate - 🏎️ Animation for sprites

SFML - Low level Haskell bindings for SFML 2.x

Nomyx - The Nomyx game

aeson-tiled - Aeson instances for Tiled map editor types

Monadius - 2-D arcade scroller

rattletrap - :car: Parse and generate Rocket League replays.

hoodie - A toy roguelike game in Haskell

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

dominion - A Dominion simulator in Haskell

fwgl