YACPong VS fwgl

Compare YACPong vs fwgl and see what are their differences.

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YACPong fwgl
- -
- 21
- -
- 0.0
- over 7 years ago
Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

YACPong

Posts with mentions or reviews of YACPong. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YACPong yet.
Tracking mentions began in Dec 2020.

fwgl

Posts with mentions or reviews of fwgl. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning fwgl yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing YACPong and fwgl you can also consider the following projects:

animate - 🏎️ Animation for sprites

ActionKid - A video game framework for haskell

Nomyx - The Nomyx game

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

Monadius - 2-D arcade scroller

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

HGE2D - 2D game engine written in Haskell

haskmon - A Haskell wrapper for Pokeapi.co

hoodie - A toy roguelike game in Haskell

deterministic-game-engine - Deterministic game engine

dominion - A Dominion simulator in Haskell

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.