smalltalk VS Lithe-POC

Compare smalltalk vs Lithe-POC and see what are their differences.

smalltalk

GNU Smalltalk is an implementation of the Smalltalk language (by GwenaelCasaccio)

Lithe-POC

Proof of concept of a functional reactive UI library. (by mrakgr)
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smalltalk Lithe-POC
1 1
0 9
- -
2.9 0.0
about 2 months ago almost 4 years ago
Smalltalk F#
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

smalltalk

Posts with mentions or reviews of smalltalk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-06.
  • March 2021 monthly "What are you working on?" thread
    16 projects | /r/ProgrammingLanguages | 6 Mar 2021
    Working on GST my personnal fork of GNU Smalltalk. I've fixed a small issue regarding the object table in 64 bits you can expect to create much more objects without reaching an out of memory. Also I've improved the VM code specialy the way the objects were GCed and initialized so it brings much more flexibility to change the object layout (adding a new field at the VM level for instance) and added a static assert that will warm the developper ;-)

Lithe-POC

Posts with mentions or reviews of Lithe-POC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-06.
  • March 2021 monthly "What are you working on?" thread
    16 projects | /r/ProgrammingLanguages | 6 Mar 2021
    For the month of March, my actual goal is to consolidate all my skills. Just like for the past several years, I want to break into making money through reinforcement learning in particular. I want to get good at nurturing my agents and using them. I've set a rule for myself that the games I will be training them on should be interactive. It is just such obvious loser behavior to be doing everything from the command line. That having said, until I learned how to do reactive programming properly just recently meeting that goal seemed impossible. Programming is the kind of activity where you can sit down and grind away at it and make progress, so the weak and stupid can do it too, but to achieve true excellence rather than a mess, you need the right tools and techniques.

What are some alternatives?

When comparing smalltalk and Lithe-POC you can also consider the following projects:

star - An experimental programming language that's made to be powerful, productive, and predictable

wotpp - A small macro language for producing and manipulating strings.

Matrix - Easy-to-use Scientific Computing library in/for C++ available for Linux and Windows.

starlight - JS engine in Rust

fastcode - A unique blend of C, Java, and Python tailored for those who desire a simple yet powerful programming language.

firefly-boot - Bootstrap compiler for Firefly

aulang - simple and fast scripting language

KGrammar - A mini library in Kotlin that handle defining and parsing a grammar