GregTech
Wizardry
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GregTech | Wizardry | |
---|---|---|
6 | 5 | |
265 | 189 | |
1.1% | - | |
0.0 | 6.3 | |
over 1 year ago | 28 days ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GregTech
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Can't find tin vein (nomifactory)
There's an old GTCE bug that effects tin spawning but I don't know if this was ever fixed or not. Is your world's 0,0 in an ocean? If so, this sounds like it's still a problem. The solution is to apparently:
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https://github.com/GregTechCE/GregTech/issues/1426
https://github.com/GregTechCE/GregTech/issues/1426 for the people that are on their phones
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Mission impossible: Find gypsum
Does JEI say it should spawn with Mica? Quickly glancing over the default configs at https://github.com/GregTechCE/GregTech/tree/master/src/main/resources/assets/gregtech/worldgen/overworld, there doesn't seem to be any veins with Gypsum by default, so unless your admin have tweaked the configs to add it maybe you need to get it through other means (like H2SO4 + Limestone as proposed in another reply).
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GTCE flooding the console with "Invalid amount of recipe outputs" for multismelter glass recipe
I found this on the GTCE github page: https://github.com/GregTechCE/GregTech/issues/44 That looks like the same error to me except for a different machine but it was apparently fixed in 2018.
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GregTech:CE port to 1.16.5?
They mentioned GregTech Intergalactical in the issue I was reading.
- Is there news on if/when GTCE or anything like it is coming to 1.16?
Wizardry
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Any tips for where to look for wizard gear (electro bobs wizardry)
the wizards are random when generated. may be any one of the 7 elements. wiki has a decent page on wizards. https://github.com/Electroblob77/Wizardry/wiki/Wizard
- ElectroBlobs Wizardry PVE spells please?
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What's the problem? (game crash - my own modpack) [java]
See the only known fix here: https://github.com/Electroblob77/Wizardry/issues/598
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Arcane Workbench (EbWizardry) issue. Help Trace.
More Information: It is functionally very similar to this issue on ebwizard github (however the modpack does not have compatskills): https://github.com/Electroblob77/Wizardry/issues/609
- Electroblobd wizardry Trading with Wizards
What are some alternatives?
JMT-MCMT - A multithreading mod for for Minecraft forge 1.15.2 and 1.16.x
.issue-tracker - Tracks all issues for Serilum's Minecraft mods on CurseForge and Modrinth.
malilib-forge - Ported to forge for 1.16 and 1.17
CraftTweaker - Tweak your minecraft experience
Guides - Repo for holding guides for the Nomifactory modpack
refinedstorage - An elegant solution to your hoarding problem.
litematica-forge-1.14.4 - Ported to forge for 1.14.4
PlusTiC - Minecraft mod for adding new tools to and integrating various mods with Tinkers Construct
Bumblezone - A bee dimension just for fun!
guides - A guide for programming in style.
geckolib - GeckoLib is an animation engine for Minecraft mods, with support for complex 3D keyframe-based animations, numerous easings, concurrent animation support, sound and particle keyframes, event keyframes, math-based animations, and more. Available for all major modloaders.