Graveyard-Keeper-Savefile-Editor VS websocket-client

Compare Graveyard-Keeper-Savefile-Editor vs websocket-client and see what are their differences.

Graveyard-Keeper-Savefile-Editor

Edit, save and export save files from the game Graveyard Keeper - Works for Windows, Linux and macOS (by NetroScript)
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Graveyard-Keeper-Savefile-Editor websocket-client
14 3
99 3,461
- 0.8%
0.0 7.9
about 2 years ago 7 days ago
HTML Python
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Graveyard-Keeper-Savefile-Editor

Posts with mentions or reviews of Graveyard-Keeper-Savefile-Editor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-14.

websocket-client

Posts with mentions or reviews of websocket-client. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-01.
  • RoonCommandLine Version 2.0.8 Release 1
    4 projects | /r/roonlabs | 1 Jan 2023
    One other significant improvement in RoonCommandLine is an upgrade to the latest WebSocket client library.
  • Sending data to django channels groups via django views
    3 projects | /r/codehunter | 25 Apr 2022
    EDIT: I could send the message using the websocket-client from the view
  • Everything about APIs
    11 projects | dev.to | 7 May 2021
    Websockets are (usually) for server to browser communication. The server hosts a WebSocket server, and clients can open a connection to that server. This is popular now mostly because it is faster and less resource-hogging than older ways of solving the problem, like long-polling/COMET. It is possible to connect 2 servers using websockets, but that is not usually what they are used for.

What are some alternatives?

When comparing Graveyard-Keeper-Savefile-Editor and websocket-client you can also consider the following projects:

save-file-converter - Converter for retro console save files to and from MiSTer, flash cartridges, Nintendo Switch Online, and save states from online emulation websites. Convert files found around the Internet: All common formats for NES/SNES/GBA/N64/TG16/SMS/Genesis/Neo Geo/PS1 supported. Decrypt PSP saves.

Websocket-Sharp - A C# implementation of the WebSocket protocol client and server