GoogleSignIn-iOS
Firebase
GoogleSignIn-iOS | Firebase | |
---|---|---|
1 | 27 | |
421 | 5,276 | |
4.8% | 4.1% | |
4.9 | 9.7 | |
3 days ago | 2 days ago | |
Objective-C | Objective-C | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GoogleSignIn-iOS
Firebase
-
Google Groups ending support for Usenet
https://github.com/firebase/firebase-ios-sdk/issues/6115
https://github.com/material-components/material-components-w...
Two examples that come to mind but there are plenty
- It's 2023 and you still can't build iOS Firebase apps with Bazel
-
Swift Package Manager cannot select libraries from repo
I'm trying to follow some guides on integrating firebase into a project and every video / every screenshot I can see allows you to select which libraries you want to import into the project from a repo as per here https://github.com/firebase/firebase-ios-sdk/blob/master/docs/resources/swiftpm_step3.png however when I'm trying to do that with Xcode I don't get any tick boxes on the left side, and as I scroll that list, if I select "none" as a target once I scroll past / to them they reset to the project? Also worth saying I tried with aws amplify to see if the same thing happens and it does.
-
unable to add firebase package to project in xcode: authentication failed because no credentials were provided
similar to this issue https://github.com/firebase/firebase-ios-sdk/issues/7777
-
Firebase Analytics: "Cannot get flag for unregistered flag" error
There could be an issue while trying to use firebase analytics if it's not yet initialized completely. Read something similar in this GitHub issue thread
-
Firebase VS db3 - a user suggested alternative
2 projects | 16 Jan 2023
-
Contextual closure type '(DataSnapshot, String?) -> Void' expects 2 arguments, but 1 was used in closure body
I noticed this on GitHub: https://github.com/firebase/firebase-ios-sdk/issues/10208 which seems to match your problem.
-
API Server - moving to Express?
I have to ask, why not access firebase directly from your swift app? Firebase is a backend as a service and has iOS SDKs: https://github.com/firebase/firebase-ios-sdk
-
How to do Deferred Deep Linking in React Native ?
Yes, that was my initial thought. It only works on default domains (no custom), see this: https://github.com/firebase/firebase-ios-sdk/issues/6489
-
Dynamic Links pass through from Appstore to iOS App
It does show an OS alert about the pasteboard usage, which isn't ideal but I guess there's not much we can do about that. More info here: https://github.com/firebase/firebase-ios-sdk/tree/master/FirebaseDynamicLinks
What are some alternatives?
fosite - Extensible security first OAuth 2.0 and OpenID Connect SDK for Go.
Adapty - iOS SDK for growing mobile in-app purchases
AppAuth-iOS - iOS and macOS SDK for communicating with OAuth 2.0 and OpenID Connect providers.
android-emulator-m1-preview - A place to store preview versions of Android Emulator on Apple Silicon and provide instructions/support.
authlib - The ultimate Python library in building OAuth, OpenID Connect clients and servers. JWS,JWE,JWK,JWA,JWT included.
Apphud - Build, Measure and Grow iOS subscription business
Ory Oathkeeper - A cloud native Identity & Access Proxy / API (IAP) and Access Control Decision API that authenticates, authorizes, and mutates incoming HTTP(s) requests. Inspired by the BeyondCorp / Zero Trust white paper. Written in Go.
twitter-kit-ios
Passport - Simple, unobtrusive authentication for Node.js.
firebase-cpp-sdk - Firebase C++ SDK
playkit-ios - PlayKit: Kaltura Player SDK for iOS