Godot-RayTracing-Demo VS godot-sprite-shader

Compare Godot-RayTracing-Demo vs godot-sprite-shader and see what are their differences.

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Godot-RayTracing-Demo godot-sprite-shader
2 1
45 86
- -
10.0 0.0
about 1 year ago almost 2 years ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Godot-RayTracing-Demo

Posts with mentions or reviews of Godot-RayTracing-Demo. We have used some of these posts to build our list of alternatives and similar projects.

godot-sprite-shader

Posts with mentions or reviews of godot-sprite-shader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Godot-RayTracing-Demo and godot-sprite-shader you can also consider the following projects:

godot_dynamic_split_screen - Dynamic split screen implemented in Godot

bottled-up-tilemap - The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.

godot_screen_changer - A simple godot screen changer

godot-action-animation-framework - create animation easy in Godot with GDAction

Godot-orbit-camera - 3rd person orbit camera with obstacle avoidance

raise-and-shine - Height map editor with automatic normal map generation for 2D textures

godot-awesome-splash - Collection of splash screens in Godot