Gibbed.Borderlands2
MBINCompiler
Gibbed.Borderlands2 | MBINCompiler | |
---|---|---|
20 | 6 | |
619 | 237 | |
- | - | |
0.0 | 7.8 | |
over 1 year ago | 7 days ago | |
C# | C# | |
zlib License | GNU General Public License v3.0 or later |
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Gibbed.Borderlands2
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How to Mod
You can download gibbed save editor here, and just search for youtube videos on how to use it. https://github.com/gibbed/Gibbed.Borderlands2/releases/tag/1.0.46
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Transferring PC saves to Xbox Series X
BL2 - Gibbed BL2
- Leveling on pc
- I hate farming bunker
- crafting
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Fellows I need some serious help
It's a program that let's you edit a save file so you can basically do whatever you want like Make a max level VH, Give yourself any weapon, Reset missions, Unlock Fast travel, etc Here's the download link: https://github.com/gibbed/Gibbed.Borderlands2/releases
- Accidentally joined a game where the host was in the middle of the Tiny Tina DLC campaign. Is there any way to start that DLC campaign from scratch when playing solo?
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Dxvk now unmaps D3D9 memory, which should fix the out of memory issues with running DX9 games!
To test it I had to create a new character and progress the story until I got to Sanctuary and since I'm not a speedrunner, that took about an hour. There is a savegame editor for Borderlands 2 (https://github.com/gibbed/Gibbed.Borderlands2), but I couldn't find out how exactly I can adjust my story progress, so I just played through the first few missions.
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Guns with purple skins are modded guns.
https://github.com/gibbed/Gibbed.Borderlands2/releases click the one labed "bl2_all-tools_1.0.46.zip", decompress it, open the bin folder, and click on the handsome jack application. Good luck from there
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Any way to get a character from PC (Epic Games) to PS4?
1 - PS3 w/BL2 2 - PS4 w/BL2 3 - PC BL2 Save File 4 - Gibbed Editor 5 - Bruteforce Editor 6 - PARAM SFO Editor
MBINCompiler
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Save game info/specifications?
Both current save editors (and prolly NMSC) uses MBINCompiler's save mapping to convert field names to human-readable strings. It's all space magic to me because I don't deal with this field but you can join the modding discord (link on sidebar) to get more info from people like monkeyman and DrKaii
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How do I download all of the files in the latest "releases" page on a project?
v3.81.0-pre2
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MBIN file won't extract, can't edit cached texture.
I'm trying to edit some textures in the game to add custom decals but they're all cached. It wouldn't be a big deal as apparently you can just unpack the MBIN files, edit the entries and repackage them, however the MBIN compiler seen here just refuses to work for me. I have all of the .NET stuff installed but whenever I drag and drop an MBIN on it, it just does absolutely nothing. Could anyone tell me what could possibly be going wrong? Thanks.
- I can not decompile NMS_REALITY_GCTECHNOLOGYTABLE.MBIN
- New compiler released last night
What are some alternatives?
bitburner-save-editor
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Custom-Scenes - Please go to https://github.com/Notexe/h3-custom-scenes instead. Hitman 3 custom scene experimentation using ResourceTool + QuickEntity + simple-mod-framework + RPKG Tool
Oxide.Rust - Rust game extension for the Oxide modding framework
NHSE - Animal Crossing: New Horizons save editor
MonoMod - C# modding swiss army knife, powered by cecil.
NieR.Automata.Editor - A simple yet effective NieR: Automata save editor.
BepInEx - Unity / XNA game patcher and plugin framework
TTWLSaveEditor - A desktop based save and profile editor for Wonderlands
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.