GeologicalLandforms VS BadPeople

Compare GeologicalLandforms vs BadPeople and see what are their differences.

GeologicalLandforms

Map generation mod for the game RimWorld (by m00nl1ght-dev)
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GeologicalLandforms BadPeople
2 1
12 3
- -
7.6 3.1
3 days ago 28 days ago
C# C#
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GeologicalLandforms

Posts with mentions or reviews of GeologicalLandforms. We have used some of these posts to build our list of alternatives and similar projects.

BadPeople

Posts with mentions or reviews of BadPeople. We have used some of these posts to build our list of alternatives and similar projects.
  • Bad People Mod tips
    1 project | /r/RimWorld | 15 Apr 2021
    Here's the list of things that can get a colonist the depraved trait, taken directly from the mod page. What's the best way to keep my colonists depraved and ensure that they don't lose the trait? Seems like it'd be easy for medical colonist, but non-medics might be more difficult...

What are some alternatives?

When comparing GeologicalLandforms and BadPeople you can also consider the following projects:

Project-RimFactory-Revived - Project RimFactory Revived

Un-Limited - A Rimworld mod that Un-Limits certain pawn stats.

Hardcore-SK - Rimworld Hardcore SK project, our discord server:

MapPreview - QoL mod for the game RimWorld

Multiplayer - Zetrith's Multiplayer mod for RimWorld

OpenWorld - A Free Multiplayer Mod For Rimworld

Zombieland - Rimworld Mod featuring zombie hordes

Locks - Locks mod for RimWorld game