Genesys-for-FoundryVTT VS combat-utility-belt

Compare Genesys-for-FoundryVTT vs combat-utility-belt and see what are their differences.

Genesys-for-FoundryVTT

An attempt at a Genesys implementation for FoundryVTT (by ceedd)

combat-utility-belt

Combat Utility Belt module for Foundry Virtual Tabletop (by death-save)
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Genesys-for-FoundryVTT combat-utility-belt
1 7
5 53
- -
0.0 0.0
almost 4 years ago over 1 year ago
HTML JavaScript
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Genesys-for-FoundryVTT

Posts with mentions or reviews of Genesys-for-FoundryVTT. We have used some of these posts to build our list of alternatives and similar projects.
  • system?
    1 project | /r/FoundryVTT | 22 Jan 2021
    there isnt one per se ( or I cannot find it ) but I found https://github.com/ceedd/Genesys-for-FoundryVTT after a little bit of googling that might do what you are looking for

combat-utility-belt

Posts with mentions or reviews of combat-utility-belt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-03.
  • Two Game Systems in One World.
    1 project | /r/FoundryVTT | 10 May 2023
    Alternatively, you could use the Starfinder system on square grid maps, and then a PDF viewer + hexagonal grid maps for Lancer. Rather than relying on two systems, have the more complicated system handled by Foundry, and run Lancer on paper, using form-fillable sheets. Since both systems are D20, you can still resolve everything in Foundry - you'll just need to either make some dice macros, OR (my suggestion) grab the Dice Tray module, which can make it so much easier to quickly resolve dice rolls. https://foundryvtt.com/packages/dice-calculator . You can also use Combat Utility Belt to manage your Lancer effects within Starfinder, granted that there will be a bit of setup. https://github.com/death-save/combat-utility-belt
  • Handy 5e Modules List
    68 projects | /r/FoundryVTT | 3 Mar 2023
    combat-utility-belt - Every hero GM needs gadgets to keep their game safe from dastardly players up to no good! And where better to store those gadget than on your very own Combat Utility Belt! This handy-dandy combat aid comes packed with a bunch of gadgets to ensure you get a TPK every time...
  • Assistance with Token Markers
    2 projects | /r/FoundryVTT | 28 Oct 2022
    Enhanced Conditions from Combat Utility Belt (there are others that can be used for it - like DFreds Convenient Effects - but CUB is simplest).
  • Riizu's Module Cheat Sheet
    51 projects | /r/FoundryVTT | 13 Apr 2022
    Combat Utility Belt: Mostly used just for hiding combat names, but lots of other functionality
  • Modules for Foundry
    1 project | /r/cyberpunkred | 3 Jan 2022
    I use this purely for the Enhanced Conditions/Condition Lab to put the CPR specific effects in (critical injuries etc..)
  • I'm hoping one of you have an export of your Condition Lab (CUB) conditions so I don't have to reinvent the wheel.
    1 project | /r/FoundryVTT | 13 Jan 2021
    please be aware of this issue: https://github.com/death-save/combat-utility-belt/issues/429
  • Is Foundry VTT worth it if you don't know how to code? Any alternatives?
    1 project | /r/VTT | 2 Jan 2021
    Github link

What are some alternatives?

When comparing Genesys-for-FoundryVTT and combat-utility-belt you can also consider the following projects:

FoundryVTT-ICRPG - Index Card RPG (ICRPG) System for Foundry Virtual Tabletop (Foundry VTT) to allow easy creation and management of ICRPG character sheets, NPC sheets and items.

foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop