MudBlazor
sciter
MudBlazor | sciter | |
---|---|---|
13 | 85 | |
1,831 | 2,562 | |
- | 0.0% | |
9.9 | 0.0 | |
over 2 years ago | 12 months ago | |
C# | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MudBlazor
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MudBlazor officially participate as a maintainer in Hacktoberfest 2021
Our website is updated as well: MudBlazor - Blazor Component Library
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Full Stack / Back End Devs. How well versed are you in front end tech?
Though I can't develop beautiful UI and good UX even if my life depended on it. I can write a functional front-end, but don't expect it to be pretty. I usually ask for assistance regarding that from our UX designers instead where they essentially layout the whole UI (either on figma or Photoshop) so I just need to make it functional. Component based frameworks these days (JS, and Blazor) really helps at least. The UX guys usually make sharable base components that the company needs (buttons, grids, etc...), which includes all the styling and animations and we use those instead to create decent looking UI. For personal stuff I use MudBlazor which kinda does the same, but I do know a bit of css to customize when needed.
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.Net UI components - worth?
There are a ton of component libraries out there. I like the mudblazor library. https://mudblazor.com
- MudBlazor - Blazor Component Library
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How do you create a cross-platform GUI without using Electron?
There are grid controls from the usual commercial vendors like Radzen and Telerik. I used them briefly during a free trial. It has a funny name, but MudBlazor [1] has been the MIT licensed library I have been using lately. I have been using their Table control, which may be what you are looking for in a data grid. [2] Check it out and see.
[1] https://mudblazor.com/
[2] https://mudblazor.com/components/table#api
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Is there a way to cut down Blazor Wasm download size and loading time?
It seems to be a known issue a known issue. By default, external libraries such as MudBlazor are not trimmed
- MudBlazor: Keyboard Controls don't work.
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Recommendation for Open Source free razor components?
I recommend Mud blazor if you're going for Material design. For other design languages Andt Blazor's pretty polished and there's Blazorise as well if you want to be flexible (it supports Antd, Bulma, Bootstrap and Material via configuration).
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Blazor bad! “Too new”… “Too early”… “Too X-cuse”
The ones I've used that's pretty good are MudBlazor (Material Design), Antd blazor (Antd), and Blazorise (Multi design support via configuration). There's also the newly announced Fluent UI for Blazor at MS build that's from MS themselves but I haven't tried it yet.
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Question
There's Uno that's been talked about by MS community standups if you wanna use UWP XAML to do the Job. If you wanted to use Blazor though, you'll have to at least learn a bit of CSS and Html. Luckily you can find really nice component libraries like mudblazor that does a lot of the nitty gritty html + styling for you. So you'll just have to use their components most of the time and with little to no JS required (depending in your usecase).
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
What are some alternatives?
Radzen Blazor Components - Radzen Blazor is a set of 70+ free native Blazor UI components packed with DataGrid, Scheduler, Charts and robust theming including Material design and FluentUI.
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Blazorise - Blazorise is a component library built on top of Blazor with support for CSS frameworks like Bootstrap, Tailwind, Bulma, AntDesign, and Material.
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
ant-design-blazor - 🌈A set of enterprise-class UI components based on Ant Design and Blazor WebAssembly.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
blazor-wasm-maui-winforms-wpf-template - Minimal Blazor template with WASM, MAUI, WinForms and WPF projects that share the same razor, cs and css files in a RCL
flexboard - React component library for re-sizable sidebars
fluentui-blazor - Microsoft Fluent UI Blazor components library. For use with ASP.NET Core Blazor applications
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
BlazorMaps - BlazorMaps is a Blazor library that provides a C# interface for maps provided by Leaflet.js library. It includes several Leaflet.js features which are easily accessible from C# level within a project and it does not require any use of JavaScript.
NanoGUI - Minimalistic GUI library for OpenGL