Compare GLFW-b vs GLUT and see what are their differences.


Haskell bindings to GLFW (by bsl)


Haskell bindings to GLUT (by haskell-opengl)
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0 1
70 60
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3.4 3.9
3 months ago 3 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of GLFW-b. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GLFW-b yet.
Tracking mentions began in Dec 2020.


Posts with mentions or reviews of GLUT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-23.

What are some alternatives?

When comparing GLFW-b and GLUT you can also consider the following projects:

gloss - Painless 2D vector graphics, animations and simulations.

SFML-control - Higher level abstractions on top of SFML

qt - Qt bindings for Haskell

freetype-simple - single line text rendering in opengles

GLFW-b-demo - GLFW-b demo

plot-light - A lightweight plotting library, exporting to SVG

gi-gtk-hs - A wrapper for gi-gtk, adding a few more idiomatic API parts on top

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.


plots - Haskell plotting library

luminance - Type-safe, type-level and stateless Haskell graphics framework