FreePSXBoot
tonyhax
FreePSXBoot | tonyhax | |
---|---|---|
37 | 9 | |
560 | 432 | |
- | - | |
0.0 | 4.7 | |
25 days ago | 5 months ago | |
C | C | |
MIT License | Do What The F*ck You Want To Public License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FreePSXBoot
-
Need help with modchips
No need to install a modchip, you can use freepsxboot: https://github.com/brad-lin/FreePSXBoot/
-
Any way to recover Memory Card data?
If you your PlayStation doesn't have a modchip you can also use the Memory Card manager in Unirom. Just get the FreePSXBoot version into a different memory card, boot to Unirom and the manager will show all saves, even the deleted ones, if they are still on the card. Then you can put the cursor over them and choose "undelete".
- Suggestions for Modchip and installation places
-
I have 80+ PS1 bootlegs from the early 2000s and need help (more in comments)
you could use FreePSXBoot to softmod it, here’s the github.
-
how does region lock work?
If you don't want to chip your console just get a Memory Card exploit like Unirom+FreePSXBoot or TonyHax+FreePSXBoot, it's basically the modern day replacement for the swap trick. Easier, more reliable and removes some other types of piracy protection from various games.
-
Ask HN: What weird technical scene are you fond/part of?
Most of the SDK has been tested and confirmed to be fully functional on real hardware, but there is some copy protection you will have to get around in order to run arbitrary software on a PS1. The traditional solution is to perform disc swapping or install a modchip, but nowadays we also have softmods [1] that make the process as easy as inserting a specially formatted memory card (which can be prepared using a PS2, or even a PS1 by swapping discs).
You are not required to use CDs either. With the help of some code and linker script magic, you can build an image that can be booted directly from a cheat cartridge (or simply a parallel EEPROM) connected to the console's expansion bus, bypassing the copy protection checks entirely. There are also debugging tools that, once loaded, let you download an executable into RAM for quick testing and manage memory cards using a modified serial cable [2].
[1] https://github.com/brad-lin/FreePSXBoot
[2] https://schnappy.xyz/?building_a_serial_psx_cable
- can?
-
what's the best way to play burned disks on a PlayStation 1
The easiest way is freepsxboot. Amazing thing. https://github.com/brad-lin/FreePSXBoot
-
PSA: You don’t need a modchip. There are softmods for PS1.
FreePSXBoot: https://github.com/brad-lin/FreePSXBoot Unirom: https://github.com/JonathanDotCel/unirom8_bootdisc_and_firmware_for_ps1 TonyHax: https://github.com/socram8888/tonyhax
- which method is better
tonyhax
-
Trying to play burned games
Or tonyhax with a Memory Card Pro with the correct Tony Hawk Pro Skater 3 savefile stored on its MicroSD card
-
PSA: You don’t need a modchip. There are softmods for PS1.
FreePSXBoot: https://github.com/brad-lin/FreePSXBoot Unirom: https://github.com/JonathanDotCel/unirom8_bootdisc_and_firmware_for_ps1 TonyHax: https://github.com/socram8888/tonyhax
- Help booting up game
-
Combo memory card! FreePSXBoot on card #1, and a plain 15-block memory card on #2. Now I don't have to constantly insert/remove cards when booting up copies.
You don't need to remove your card from slot 1 anymore since FreePSXBoot and the TonyHax version of FreePSXBoot have images for leaving the card in Slot 2.
-
Help with Tonyhax and a few games
Just a note: since v1.3, tonyhax does proactively circumvent protections with anti-modchip protections by using a system BIOS patch.
-
I always liked the Black Ops 1 main menu. That's all.
Yep, and almost every major console since the 360 has had some sort of Hypervisor for this very reason. They're stuck in a sandbox where even if the game has hackable code you can't get system access. Compare this to something like the recent Tonyhax PS1 exploit that leads to you being able to get full system access because of how game code is "trusted".
-
Beatmania PS1 controller on PS3?
You can use other games, just check https://orca.pet/tonyhax/ Btw it seems that later beatmania games triggers a antipiracy screen so you might to wait until it gets fixed, or burn patched ps1 bm isos, i have some so if you need them, let me know. Source: https://github.com/socram8888/tonyhax/issues/37
-
After 27 years you can now softmod a Sony PlayStation 1 | MVG
Download Tomyhax
-
tonyhax - softmod backup loader thing using THPS2/3
After extensive testing on real hardware and emulator, I've decided today to release the first v1.0 of the exploit to the public. Its source code, as well as pre-compiled binary files, are available at its GitHub page at https://github.com/socram8888/tonyhax, under the WTFPL license.
What are some alternatives?
MechaPwn
BO1-Reimagined - Call of Duty: Black Ops Zombies - Reimagined
FreeDVDBoot - PlayStation 2 DVD Player Exploit
memcarduino - Arduino PlayStation 1 Memory Card reader
SVM-Face-and-Object-Detection-Shader - SVM using HOG descriptors implemented in fragment shaders
memcardrex - Advanced PlayStation 1 Memory Card editor
kana - Single cell analysis in the browser
new-wave - Stack Computer Bytecode Interpreters: The New Wave
tonyhax - Japanese/American/European Universal PS1 Backup loader fork for ALL PS1 consoles, and PS2 consoles SCPH-10000-SCPH-39004
virtualagc - Virtual Apollo Guidance Computer (AGC) software
example-chrome-extension - Example Chrome Extension - open source examples for Chrome extension APIs
Speed-Run-Sidebar - A Display + Controller to integrate with OBS