FreePSXBoot
RAVE
FreePSXBoot | RAVE | |
---|---|---|
37 | 9 | |
560 | 1,196 | |
- | - | |
0.0 | 7.7 | |
24 days ago | 9 days ago | |
C | Python | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FreePSXBoot
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Need help with modchips
No need to install a modchip, you can use freepsxboot: https://github.com/brad-lin/FreePSXBoot/
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Any way to recover Memory Card data?
If you your PlayStation doesn't have a modchip you can also use the Memory Card manager in Unirom. Just get the FreePSXBoot version into a different memory card, boot to Unirom and the manager will show all saves, even the deleted ones, if they are still on the card. Then you can put the cursor over them and choose "undelete".
- Suggestions for Modchip and installation places
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I have 80+ PS1 bootlegs from the early 2000s and need help (more in comments)
you could use FreePSXBoot to softmod it, here’s the github.
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how does region lock work?
If you don't want to chip your console just get a Memory Card exploit like Unirom+FreePSXBoot or TonyHax+FreePSXBoot, it's basically the modern day replacement for the swap trick. Easier, more reliable and removes some other types of piracy protection from various games.
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Ask HN: What weird technical scene are you fond/part of?
Most of the SDK has been tested and confirmed to be fully functional on real hardware, but there is some copy protection you will have to get around in order to run arbitrary software on a PS1. The traditional solution is to perform disc swapping or install a modchip, but nowadays we also have softmods [1] that make the process as easy as inserting a specially formatted memory card (which can be prepared using a PS2, or even a PS1 by swapping discs).
You are not required to use CDs either. With the help of some code and linker script magic, you can build an image that can be booted directly from a cheat cartridge (or simply a parallel EEPROM) connected to the console's expansion bus, bypassing the copy protection checks entirely. There are also debugging tools that, once loaded, let you download an executable into RAM for quick testing and manage memory cards using a modified serial cable [2].
[1] https://github.com/brad-lin/FreePSXBoot
[2] https://schnappy.xyz/?building_a_serial_psx_cable
- can?
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what's the best way to play burned disks on a PlayStation 1
The easiest way is freepsxboot. Amazing thing. https://github.com/brad-lin/FreePSXBoot
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PSA: You don’t need a modchip. There are softmods for PS1.
FreePSXBoot: https://github.com/brad-lin/FreePSXBoot Unirom: https://github.com/JonathanDotCel/unirom8_bootdisc_and_firmware_for_ps1 TonyHax: https://github.com/socram8888/tonyhax
- which method is better
RAVE
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How could you use AI for music inspiration/ideas?
Also, theres new tools like https://github.com/acids-ircam/RAVE which can be used to create new sounds, i feel like the more granular you work with AI on art, the better can help you out. Magentajs is pretty cool! Im still just playing with it but is easy to use so far.
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Sonification of particles coordinates
https://github.com/acids-ircam/RAVE hope this wasn't too much off topic, i'm just super enthusiastic about RAVE and have been trying to squeeze a sonification in with it with no good applications so far. this feels kinda awesome tho. maybe it fits?
- Zero coding experience, trying to setup a training environment and running into an error
- I train some models, but GPU usage is too low is that normal for learning a model in local?
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Ask HN: What weird technical scene are you fond/part of?
I'm in the deep learning music scene, which is due for its stable diffusion moment in the next year or two. The (primarily) timbre transfer system called RAVE is where I'm starting, and my contribution is to optimize the system to improve training time.
[] https://github.com/acids-ircam/RAVE/tree/master/rave
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Hello
I'm obsessed with generative audio models, particularly RAVE[0].
Music is set to have its GPT-3 / Stable Diffusion moment within a couple years.
I believe in 10 years the venn diagram of music made with computers and music made with neural nets will be a circle, and that now is a great time to jump in.
Would LOVE to swap notes with anyone else here into this. Email in bio.
[0] https://github.com/acids-ircam/RAVE
- Rave: Realtime Audio Variational AutoEncoder
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[D] What is state of the art for audio generation?
Source code is here: https://github.com/caillonantoine/RAVE
What are some alternatives?
tonyhax - PS1 savegame exploit
denoising-diffusion-pytorch - Implementation of Denoising Diffusion Probabilistic Model in Pytorch
MechaPwn
Spectrum - Spectrum is an AI that uses machine learning to generate Rap song lyrics
FreeDVDBoot - PlayStation 2 DVD Player Exploit
LibreQoS - A Quality of Experience and Smart Queue Management system for ISPs. Leverage CAKE to improve network responsiveness, enforce bandwidth plans, and reduce bufferbloat.
memcarduino - Arduino PlayStation 1 Memory Card reader
rvc - A 32-bit RISC-V emulator in a shader (and C)
SVM-Face-and-Object-Detection-Shader - SVM using HOG descriptors implemented in fragment shaders
Speed-Run-Sidebar - A Display + Controller to integrate with OBS
memcardrex - Advanced PlayStation 1 Memory Card editor