FrameHub VS WFinfo

Compare FrameHub vs WFinfo and see what are their differences.

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FrameHub WFinfo
1 34
15 212
- 3.3%
7.5 6.3
3 months ago 19 days ago
JavaScript C#
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FrameHub

Posts with mentions or reviews of FrameHub. We have used some of these posts to build our list of alternatives and similar projects.

WFinfo

Posts with mentions or reviews of WFinfo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-06.

What are some alternatives?

When comparing FrameHub and WFinfo you can also consider the following projects:

Warframe-OCR - A relic inventory recognition system for Warframe, based on experimental Rust bindings to Tesseract OCR. Supports detection in real-time. Very much WIP.

PowerShell - PowerShell for every system!

dxvk-async - DXVK binaries patched with the shader pipeline patch from Sporif

ptanalyzer - Analyze Warframe Profit-Taker run from EE.log, marking important timestamps and total time elapsed.

MaterialDesignInXamlToolkit - Google's Material Design in XAML & WPF, for C# & VB.Net.

warframe-items - 📘 Get all Warframe items directly from Warframe's API. No more messy wikia scraping.

MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Excel-Virtual-Machine - C Compiler which targets Excel (MS Office)