Foundry-VTT-Image-Hover
midi-qol
Foundry-VTT-Image-Hover | midi-qol | |
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6 | 50 | |
7 | - | |
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5.3 | - | |
5 months ago | - | |
JavaScript | ||
MIT License | - |
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Foundry-VTT-Image-Hover
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Handy 5e Modules List
Foundry-VTT-Image-Hover - A module built on top of the Foundry Virtual Tabletop API that allows users to hover over actor tokens and see the character art. User must be on the token layer to see the character art, if no character art exists (default icon), token art is used instead. Image hover also supports animated file types that Foundry allows.
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48 Useful V10-Compatible Modules [5e]
Image Hover - Allows you to see a token's full art when hovering over it. My personal setup is to have the image display on the top right of the screen after hovering the cursor over a token for 2 seconds.
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Must Have Modules for Version V.10
Image Hover. Because players love seeing monster art.
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I finally joined the hype train and picked up Foundry. Consider me converted!
Popout! is a great add-on that allows for one to pop things out (like character sheets) and make them a separate window so you can minimize it and keep it off the play screen. Another fun QoL one is Image Hover which allows one to put their cursor over a token/image and it enlarges it in the bottom right-corner. Fun to have if you want a closer look of the assets you use without having to zoom in.
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How do I stop this popup from appearing whenever I over over a token?
As mentioned previously, it is a feature of the Pathfinder 1e system (which explains why disabling modules does not change the behavior). I don't use that system, but it looks like you can disable the behavior. If you like the idea but just don't want to have such a large image take over the screen, you could disable it in the System's settings, and intead use the module Hover Image which allows you to do the same thing but also choose how large the preview is, or to only have the preview when you also press a key while hovering. That's what I use.
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FoundryVTT 0.8.6 RELEASE
This is really great! I can add some information for your compatibility list: Module image-hover is broken (core functionality not working), but easily fixable - see here: https://github.com/Eriku33/Foundry-VTT-Image-Hover/issues/13). Author seems unresponsive currently.
midi-qol
- How difficult is it to use MidiQOL outside of DnD5/Is there a more generic automation option?
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Handy 5e Modules List
midi-qol - Midi-qol is a module designed to help automate various parts of your game, specifically rolling attacks/casting spells and applying damage/effects. It has LOTS of configuration options which can be daunting.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Midi QOL - Unparalleled automation ability. Still useful even without all the automation options; I use it for its merged roll cards, for indicating that enemy tokens are dead, and for expediting rolls to not require a dialog prompt each time. Very complex.
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Is there a way to monitor legendary actions in v10 or a replacement module for dnd5e helpers?
Also, the change log from midi-qol today gives me a little hope something might be coming there: https://gitlab.com/tposney/midi-qol/-/blob/v10/Changelog.md
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Midi-QOL Measured templates breaks my maps
Probably also report the issue: https://gitlab.com/tposney/midi-qol/-/issues
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Skill Checks are not having modifiers applied... (have midi, and dae)
Module which is causing the problem identified. Midi-QOL is the problem. Make sure you thumbs up the issue on https://gitlab.com/tposney/midi-qol/-/issues/973
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Is there a list of macros for DnD 5e that exist somewhere?
MidiQOL - This does most of the automation heavy lifting.
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Anything for the visually impaired
MIDI QOL has hot keys for aspects like advantage/disadvantage and is likely able to be setup in such a way as to reduce the number of button presses required (auto roll attack and damage + a lot of the targeting automation may be something your player finds improves the game's accessibility significantly).
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Better Rolls for 5e needs to be baked into Foundry core going forward
I agree that, as far as I can see, this isn't possible unfortunately. However it seems Midi does offer that under the optional Reactions settings so it seems possible. I would suggest putting in a new Feature request on their Gitlab repo HERE
What are some alternatives?
fvtt-module-popout - FVTT Module PopOut!
FoundryVTT-BetterRolls5e - A module for modifying certain sheet functions on Foundry VTT Character sheets for D&D 5th Edition.
monks-little-details
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
Multiattack-5e - Module for FoundryVTT. Streamlines multiattack action.
tidy5e-sheet - An alternative Character Sheet for Foundry VTT dnd5e aimed at creating a cleaner UI.
mob-attack-tool - A module for Foundry VTT that offers a tool for handling mob attacks in the dnd5e system.
cursor-hider
midi-srd
FoundryVTT-PlayerStatus - Set Player Status AFK and show player is typing
foundry-vtt-chatdamagebuttons-beyond20