ForestryMC
Gradle
ForestryMC | Gradle | |
---|---|---|
7 | 91 | |
469 | 16,134 | |
-0.2% | 0.7% | |
2.5 | 10.0 | |
16 days ago | 7 days ago | |
Java | Groovy | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ForestryMC
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When will Forestry and Extra Bees get an update?
That said, work on 1.18.x is underway.
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i bring you once again nostalgia, remember the classic forestry farms?
Looks like it's still being updated.
- Forestry 1.16.5
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The WIP story of refactoring JEI into a multi-project
You can build it from here and see: https://github.com/ForestryMC/ForestryMC
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GTNH Forestry Alveary production not as expected
So here's the code for the regular Forestry: https://github.com/ForestryMC/ForestryMC/tree/mc-1.7.10/src/main/java/forestry/apiculture
- [Enigmatica 2] Forestry Managed Peat Farm Appears to be Voiding Dirt.
Gradle
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Gradle's leaky abstractions: Declarative(ish) shell, imperative core: Implementing a safe(ish) global configuration DSL
A ("shared") build service is kind of like a singleton, in that when you register one in any project, it's available in all projects as a single instance. (This unfortunately turns out not to be true, in some cases, when using composite builds, but can be worked around.) An actual singleton (global static instance) doesn't work at all, for the record—try it if you want to lose some sanity. Anyway, use a build service whenever you need global mutable state in your build.
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Working with Environment Variables in Java
When using build tools like Maven or Gradle, you can configure environment variables in the build scripts or configuration files.
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Intro to Java Question
For large projects, purpose-made build tools such as Gradle and Maven are preferred for managing the directory structure since they introduce additional semantics for managing test code and other programming languages (among lots of other things). Most IDEs can integrate with these build tools easily. If you're just starting out though, I wouldn't worry too much about these, you can visit them later.
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Quarkus 3.4 - Container-first Java Stack: Install with OpenJDK 21 and Create REST API
Project Build and Management: Apache Maven 3 (3.9.5), Gradle 8 (8.3)
- OpenJDK JDK 21 GA Release
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Version Catalogs in Convention Plugins for multi-module Android code-base ?
No wonder this had been raised previously, https://github.com/gradle/gradle/issues/15383
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Creating a Ktor Server with Gradle and SDKMAN!: A Step-by-Step Guide
Ktor, a powerful web framework built with Kotlin, offers a lightweight and flexible solution for building web applications. In this article, we will guide you through the process of creating a Ktor project manually using Gradle and SDKMAN!. By following the steps below, you'll have a basic Ktor project up and running in no time.
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How to Run GitHub Code?
The details regarding the code compiling would vary from one project to another. For that project, it seems that it uses Gradle (a helper tool) for compiling. Check Gradle's documentation for more information.
- Como desenvolvi um backend web em Clojure
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Can't figure our how to fix the gradle error
At the moment, Java 20 is the latest version, but Java 17 is the latest LTS release. It's usually best to use an LTS release, because the latest releases won't be widely supported. And that's true of Gradle too. You're using Gradle 8.0, but not even the latest version of Gradle (8.2) fully supports Java 20. You'll have to wait for Gradle 8.3 to use Java 20.
What are some alternatives?
fabric-loom - Gradle build system plugin used to automate the setup of a minecraft mod development environment.
Bazel - a fast, scalable, multi-language and extensible build system
ForgeGradle - Minecraft mod development framework used by Forge and FML for the gradle build system
Buck - A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.
MultiLoader-Template - A template for a Forge + Fabric project setup using a Common source set.
Apache Maven - Apache Maven core
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
maven-mvnd - Apache Maven Daemon
ForestryMC - Source code for Forestry (Minecraft mod).
Apache Ant - Apache Ant is a Java-based build tool.
incorporeal-3 - 1.18/🔜1.19 Botania addon
Drools - This repository is a fork of apache/incubator-kie-drools. Please use upstream repository for development.