FlappySwift
ios-oss
FlappySwift | ios-oss | |
---|---|---|
3 | 7 | |
9,652 | 8,357 | |
0.1% | 0.2% | |
0.0 | 9.5 | |
about 1 year ago | 7 days ago | |
Swift | Swift | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FlappySwift
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Im asking you to do great things!
I mean, this is out there for free https://github.com/fullstackio/FlappySwift
- [HIRING] Flappy bird game
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A curated list of Open Source example iOS apps developed in Swift
FlappySwift - Flappy Bird game written in iOS.
ios-oss
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After 2 years of on and off development I finally published my first app on the App Store. Spotter is a workout tracker with a focus on a very 'iOS' like UI (similar to Apollo for Reddit). Also no subscriptions. Let me know what you think!
For architecture I went with something close to what kickstart uses but with the use of Combine instead of rxSwift (https://github.com/kickstarter/ios-oss). It turned out pretty well and made testing relatively easy.
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Where can i start to learn ReactiveCocoa for swift, except official documentation?
Kickstarter's iOS app uses ReactiveSwift. You can take a look and see real-life examples.
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A curated list of Open Source example iOS apps developed in Swift
Kickstarter - The official Kickstarter app for iOS.
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View model's I/O approach applying Reactive Programming
Ever since I've started using MVVM architecture with Reactive programming, I've been searching for a similar architecture that will fit my needs and more appealing. I found one and it's from Kickstarter, albeit I did not adapt it fully, just the concept of it. Below is a sample of what I'm using right now. I've created a simple sign in form app that focuses on the validation of input data from the user.
- Question about how modularised your iOS code is, and also about access modifiers
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What perfomance tests/apps would interest you between Hackintosh ( i9 9900k, 5700XT, 32GB ram ) and Mac Mini m1, Macbook Air M1 ( both base models) [ for a Youtube Video ] , thanks ☺️
Xcode compilation! You could for instance try compiling the Kickstarter iOS project on all computers and compare speed.
What are some alternatives?
open-source-ios-apps - :iphone: Collaborative List of Open-Source iOS Apps
Unwrap - Learn Swift interactively on your iPhone.
SwiftHN - A Hacker News reader in Swift
AudioKit - Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
sticky-links - Bookmark important links with categories to read them later on the go!
kiwix-apple - Kiwix for offline access on iOS and macOS
yave - Functional visual programming language with FRP for multimedia
ACKReactiveExtensions - Set of useful extensions for ReactiveSwift & ReactiveCocoa
iOSSampleApp - Sample iOS app demonstrating Coordinators, Dependency Injection, MVVM, Binding
MVVM-IO - A sample app which apply input and output approach for the view model when using MVVM Architecture + RxSwift
swiftui-notes - content for Using Combine - notes on learning Combine with UIKit and SwiftUI
MovieSwiftUI - SwiftUI & Combine app using MovieDB API. With a custom Flux (Redux) implementation.