FizzBuzz Enterprise Edition
bitburner
FizzBuzz Enterprise Edition | bitburner | |
---|---|---|
337 | 369 | |
21,746 | 2,804 | |
1.4% | - | |
0.0 | 0.0 | |
5 months ago | over 1 year ago | |
Java | HTML | |
- | GNU General Public License v3.0 or later |
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FizzBuzz Enterprise Edition
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Inside Java Enterprise code: let's check Flowable
To make sure we're really working with Java, look at some short class names:
- Quality of code is too high
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Golang – when programmers had smaller egos
Java encourages (partly through language design and partly through its community/ecosystem) [Enterprise Grade Programming](https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...). The problem isn't the language per se, but that most code bases will require you to earn an architecture astronaut certification for that particular code base.
But also, the Go spec is a couple of pages and the Java spec is, uh, it's taking a while to load for me... ah yes, 876 pages. How's that learning curve?
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The 4-chan Go programmer
It gets worse (this isn't too much of an exaggeration): https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris....
As an undergrad, I once spent about half an hour peer programming with a computer science PhD - it was enlightening.
He didn't have the slightest understanding of software - calling me out for things like not checking that the size of a (standard library) data structure wasn't negative.
Sometimes there's a scary lack of understanding and competency where you'd expect to find it.
Sometimes these things are done for a reason; sometimes it's actually sane and sometimes it's just a way to deal with the lunacy of a codebase forged by the madmen who came before you.
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16 Principles for Tech-led Start-ups as a Software Engineer
Now if we have all the time in the world, we can make the thing as complicated as we like: https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpriseEdition.
- FizzBuzz Enterprise Edition
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The Minimum Valuable Product Architecture Death Trap
In code, this means you must have clear separation of concerns, so future changes are less likely to require scattered changes throughout your code base. Clean Architecture is a certified classic for this subject, just remember to not overdo it in the wrong area and end up with Enterprise Edition FizzBuzz.
- FizzBuzzEnterpriseEdition
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Simple Lasts Longer
That "Hello World Enterprise Edition" looks dangerously under-engineered - I could understand it! Far better to follow the best practices demonstrated in the Fizz Buzz Enterprise Edition...
https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
bitburner
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Side Quest #3: maybe the real Deepfakes were the friends we made along the way
I used this once in my image compression project, and I can't really go back. It makes the piece of code responsible for training the model super compact as I will show you in the next episode when I work on the models themselves. It really tickles my brain when the code is clean. You will see much more of this obsessive-compulsive side of me when I eventually do a Side Quest for bitburner.
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life loop games
Bitburner which is available on steam or web which is more sci fi/hacking themed. it's a very complex life loop game that involves coding heavily. There is a pseudo code script in the game in which you can write programs to hack others and eventually restart with cybernetic implants. You can even ditch the pseudo script and code directly in java in the game. The end game is quite fun and fulfilling. I haven't even gotten through it yet.
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Need help on importing variables
Nope, ports communicate "in RAM" only, i.e. when you close and re-open the game (or complete a BitNode [and maybe also if you install augs? Don't know]) they're cleared. Ports can be accessed via ns.writePort() and ns.peek() or ns.readPort() and be cleared manually with ns.clearPort(). The docs have syntax and description of all the in-game functions.
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stats of manual commands
From the source code:
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Learn programming for absolute beginners
3.https://danielyxie.github.io/bitburner (optional, for extra practice and motivation)
- help with a startup script
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How many scripts is too much for one server?
Here's a list of functions if you want to take a look at what's available. https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md
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Is there a function to get an array of a server's scripts. I need this so I can create a script called deleteScripts.js to remove them.
RTFM for [ns.ps()](https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.ps.md) and ns.killall() ;)
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This game is the closest there is to actually programming. Change my mind.
Bitburner.
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Is there a way to get a list of current products in an industry w/o knowing the product name?
Looking at the Warehouse API, the only way to get information on a product is to already know the product name. However if I, for example, restart my corp script after augment installs with a corporation already running, I wouldn't have any of my product names in memory. I know that, given that you can only ever have at most 5 products at a time, I could just create a static list of 5 product names and infer my current production from there but it would be nice to not have to do that and be able to run a function like getProducts that would pull a dictionary/list of the current products for me. I'm generally trying to avoid coding w/ try/catch blocks so something like that would be nice.
What are some alternatives?
Simple Java Mail - Simple API, Complex Emails (Jakarta Mail smtp wrapper)
bitburner-scripts - My own scripts for playing bitburner
Logback - The reliable, generic, fast and flexible logging framework for Java.
bitburner-scripts - Repository of Bitburner scripts
awesome-functional-python - A curated list of awesome things related to functional programming in Python.
Visual Studio Code - Visual Studio Code
yGuard - The open-source Java obfuscation tool working with Ant and Gradle by yWorks - the diagramming experts
elevatorsaga - The elevator programming game!
Java-Hello-World-Enterprise-Edition
BitBurnerCentralManager - A prototype thread manager for BitBurner
JavaCV - Java interface to OpenCV, FFmpeg, and more
TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.