FizzBuzzEnterpris
go
FizzBuzzEnterpris | go | |
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17 | 2,075 | |
- | 119,718 | |
- | 0.7% | |
- | 10.0 | |
- | 5 days ago | |
Go | ||
- | BSD 3-clause "New" or "Revised" License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FizzBuzzEnterpris
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Java 21 makes me like Java again
> I'll answer your question with a question: Have you seen https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris... ? :)
You can write that kind of crap in any language, including C++.
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No One Wants Simplicity
There’s a difference between complexity that’s inherent to the problem, and complexity that’s added by developers who have drunk architectural cool aid.
This is an example where all of the complexity is caused by rigid adherence to the most popular architectural patterns of about 10 years ago.
https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
It looks completely ridiculous to modern eyes, but during peak OOP it was just how you should do it.
If you like simplicity then your fizz buzz implementation would be a few lines.
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Virtual Threads Arrive in JDK 21, Ushering a New Era of Concurrency
https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris... isn't too far removed from some of what I've seen in big tech, especially architecture-wise. Certainly less costly absurdity.
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Subverting the Software Interview
What you need is Fizzbuzz, Enterprise Edition
https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
- Every day, I commit a new and more complicated version of some simple code
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Ask HN: Why do you make class members private?
It's been a decade since I used C# but the corporate design pattern culture of that language back then turned me off of it forever.
Everything looked like this: https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
Maybe it's better now but the Java/C# practice of shoveling largely empty classes around with an IDE isn't something I'd point to as a good example.
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Why DRY is the most over-rated programming principle
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With your example I had to think for about 1-2 min before it made sense. If the codebase is full of clever stuff then I have to spend hours understanding all of the clever things before I can make changes. If everything is simple then it's easy to change.
If you want to see where overengineering leads you then take a look at this project. https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
It is satire but I have absolutely worked in places that write code like that.
Good programmers know that it's 10x times harder to read code than write it, so they deliberately keep it simple so that they can read it later.
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Why programmers are not paid in proportion to their productivity
I did something similar a 4 or so years back. I wrote something in a month (+ a couple of working with stakeholders to make sure it did what it should). I did it in a legacy tech stack that the architects didn't like, on the side of the main activity, as the deadline was coming close and some hireing processes were slow.
A team of around devs 5 (some coming and going) having been trying to solve the same problem since, but they're still not being close to finished.
In other words, the productivity is in the order 50x to 100x slower than when I did it. Rather, the main reason was that I knew how to write code like that, while they were set up to fail.
Basically, some architect was making all sorts of unnecessary demands for how to wite the code, and the programers were not familiar with much of the tech stack that was introduced.
Also, coding standards were really verbose, easily 10x-30x what I wrote, in lines of code. The current state of what they have look suspiciously like FizzBuzzEnterpriseEdition:
https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
TLDR; Incompetent tech leadership prone to cargo-culting, can slow down productivity to virtually zero. In some cases, productivity can go up by ~100x if ignoring their demands.
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The use of `class` for things that should be simple free functions (2020)
I swear I've worked with people who if they were shown FizzBuzzEnterpriseEdition wouldn't be able to see the joke as that's how they naturally write all code.
https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
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The mindless tyranny of “what if it changes?” as a software design principle
Reminds me of FizzBuzzEnterpriseEdition . https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
You never know when you might need to change the implementation of how the "Fuzz" string is returned, so you need a FuzzStringReturner.
And you never know when you might need multiple different ways of returning "Fuzz", so you need a FuzzStringReturnerFactory.
And that barely scratches the surface of what you need.
go
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Go: the future encoding/json/v2 module
A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
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Evolving the Go Standard Library with math/rand/v2
I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles
The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397
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Microsoft Maintains Go Fork for FIPS 140-2 Support
There used to be the GO FIPS branch :
https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...
But it looks dead.
And it looks like https://github.com/golang-fips/go as well.
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Borgo is a statically typed language that compiles to Go
I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:
- A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644
- The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412
Here are some excerpts from the latest Go survey [1]:
- "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."
- "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."
I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.
[1]: https://go.dev/blog/survey2024-h1-results
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AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
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How to use Retrieval Augmented Generation (RAG) for Go applications
Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
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From Homemade HTTP Router to New ServeMux
net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
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Building a Playful File Locker with GoFr
Make sure you have Go installed https://go.dev/.
- Fastest way to get IPv4 address from string
- We now have crypto/rand back ends that ~never fail
What are some alternatives?
FizzBuzz Enterprise Edition - FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
holochain - The current, performant & industrial strength version of Holochain on Rust.
TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
lwjgl3ify - A mod to run Minecraft 1.7.10 using LWJGL3 and Java 17, 19, 20
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
proposals - ✍️ Tracking the status of Babel's implementation of TC39 proposals (may be out of date)
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
fibers - Concurrent ML-like concurrency for Guile
Angular - Deliver web apps with confidence 🚀
music-explorer - A music scraper, navigator, archiver, and cataloger for people looking for new sounds.
golang-developer-roadmap - Roadmap to becoming a Go developer in 2020