Fight-Lights-Pico
anno1800-jakobs-mods
Fight-Lights-Pico | anno1800-jakobs-mods | |
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3 | 4 | |
16 | 39 | |
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6.3 | 9.0 | |
5 months ago | 2 months ago | |
JavaScript | JavaScript | |
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Fight-Lights-Pico
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I have made a custom RGB LED mod for my Arcade stick
Here is the Github Page if anyone is interested: Fight Lights Pico
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VCC/5v location on 8bitdo arcade stick
Hey if you want to add proper RGB LEDs, maybe this is something for you: https://github.com/DaoraDio/Fight-Lights-Pico
- LED's for buttons on a Hori Fighting Edge? (ps4 model)
anno1800-jakobs-mods
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Did not know this was a thing but it's a game changer! SIU has a mod that lets you build culture building modules inside a radius instead of having to be all connected.
Jakob's Collection: https://github.com/jakobharder/anno-1800-jakobs-mods/releases
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Enhancing the Aesthetic Transition Between Harbor and Land
Jakobs altered train track textures
- Need more variety in your production buildings?
- [Mod] Biogas production now uses Dung
What are some alternatives?
msi-keyboard - MSI SteelSeries Keyboard LED Controller
Spice-it-Up - :fire: Anno 1800 Mod Collection
wokwi-docs - Documentation for the Wokwi Simulator
HeroesOfTheStorm_S2MA - A Repo to Host *.s2ma files from Heroes of the Storm
anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.
HeroesOfTheStorm_TryMode2.0 - A modified Try Mode Map for Heroes of the Storm to create a better experience with enhanced functionalities.
QModManager - Config based patch management for Subnautica and Subnautica: Below Zero
google-jazz-modifier - Modifier for Google Jazz Piano
melvor-mod-manager - A tool to allow for quick injection of userscripts and browser extensions into the Steam edition of Melvor Idle