FidelityFX-CAS
FidelityFX-SPD
FidelityFX-CAS | FidelityFX-SPD | |
---|---|---|
4 | 2 | |
202 | 176 | |
2.0% | 5.7% | |
1.8 | 10.0 | |
almost 3 years ago | over 1 year ago | |
C | Objective-C | |
MIT License | MIT License |
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FidelityFX-CAS
FidelityFX-SPD
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Question about hierarchical-z buffer generation
You just generate HiZ that fits the rendering technique you're gonna implement. Not specific to HiZ but there is a concept of SPD(Single Pass Downsampling). AMD provides its own SPD implementation.
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Holiday Post: From Antiportals to Hierarchical Z!
Now of course I have to do an obligatory mention of SPD:https://github.com/GPUOpen-Effects/FidelityFX-SPD
What are some alternatives?
FidelityFX-FSR - FidelityFX Super Resolution
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
FidelityFX - A set of AMD provided GPU effects with provided source and sample implementations
waifu2x-ncnn-vulkan - waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
openvr_fsr - Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
FidelityFX-CLI - FidelityFX CLI
MinimalDx12DrawText - Minimal code for rendering text in Dx12 in C++
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input