Fable: F# |> BABEL VS Fable.Lit

Compare Fable: F# |> BABEL vs Fable.Lit and see what are their differences.

Fable: F# |> BABEL

F# to JavaScript, TypeScript, Python, Rust and Dart Compiler (by fable-compiler)

Fable.Lit

Write Fable Elmish apps with Lit (by fable-compiler)
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Fable: F# |> BABEL Fable.Lit
60 9
2,816 83
0.7% -
9.7 0.0
3 days ago about 1 year ago
F# F#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Fable: F# |> BABEL

Posts with mentions or reviews of Fable: F# |> BABEL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-06.
  • Dada, an Experiement by the Creators of Rust
    9 projects | news.ycombinator.com | 6 Mar 2024
    This conversation could be referring to https://fable.io/

    Other than that, the question is indeed strange and I agree with your statements.

  • Exploring a foreign F# codebase
    4 projects | dev.to | 24 Feb 2024
    NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
  • Revisiting WASM for F#
    3 projects | dev.to | 16 Dec 2023
    I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
  • A new F# compiler feature: graph-based type-checking
    9 projects | news.ycombinator.com | 5 Nov 2023
    Fable compiler - https://fable.io/

    The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.

    Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.

  • Building React Components Using Unions in TypeScript
    15 projects | dev.to | 1 Oct 2023
    Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
  • Fable: an F# to Dart compiler
    1 project | /r/dartlang | 26 Sep 2023
  • Dart 3.1 and a retrospective on functional style programming in Dart
    7 projects | news.ycombinator.com | 17 Aug 2023
    Stuff like this: https://github.com/fable-compiler/Fable/issues/1822

    It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.

  • Elixir – Why the dot (when calling anonymous functions)?
    2 projects | news.ycombinator.com | 14 Aug 2023
    F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
  • Is it possible to write games like Pac-Man in a functional language?
    10 projects | news.ycombinator.com | 1 Jul 2023
  • URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
    1 project | /r/dotnet | 16 Jun 2023
    I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.

Fable.Lit

Posts with mentions or reviews of Fable.Lit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-07.
  • How do I understand the build system in modern F# web projects?
    4 projects | /r/fsharp | 7 Feb 2023
    The other major frameworks I use are tailwindcss for styling and Fable.Lit for the views.
  • What do people use for REST APIs and Web Development now?
    9 projects | /r/fsharp | 31 Jan 2023
    Lit for Lit components.
  • [Presentation] Fable.Lit
    2 projects | /r/fsharp | 26 Jan 2023
  • F(#)ront-end Experience like Re-Frame (clojure(script))?
    3 projects | /r/fsharp | 7 Dec 2022
    The Feliz DSL https://zaid-ajaj.github.io/Feliz/ looks fairly similar to Reagent or there's Fable.Lit https://fable.io/Fable.Lit/ which is more like jsx in that you write the html directly, adding active components via interpolated string mechanisms. There is a VS Code add in that gives you html+css syntax highlighting and auto complete inside your F# files.
  • Exploring The F# Frontend Landscape
    13 projects | dev.to | 23 May 2022
    This is my personal favorite one when it comes to Fable options, Fable.Lit builds on top of lit.dev which is a web component library built on web standards. It brings performant straightforward and inter-framework compatible components to the F# FE landscape since Lit works with DOM elements themselves rather than abstractions you can manipulate component instances like if you were doing vanilla JavaScript except that you can use the F# safety for that.
  • Building a Webpack alternative in F#
    14 projects | dev.to | 16 Dec 2021
    Around September vite got traction with the vue user base and other users as well. I also studied a bit the vite source code, and even used it for some Fable material for posts. I was trying to make some awareness of Fable.Lit support for Web Components and I wanted to experiment in reality how good vite was, and boi it's awesome If you're starting new projects that depend on node tooling in my opinion, it's your best bet.
  • Fable is a compiler that brings F# into the JavaScript ecosystem
    9 projects | news.ycombinator.com | 17 Oct 2021
    I don't know a ton about Fable, but they recently wrapped Google's Lit to allow building functional templating and web components in it: https://fable.io/Fable.Lit/

    Seems like a neat project.

  • Creating Web Components with Fable.Lit
    4 projects | dev.to | 4 Sep 2021
    Try Lit.Fable today!
  • Using lit-html with F#
    8 projects | dev.to | 28 Aug 2021
    Check the fable.lit github repository to see also ways to interact with inter-operate Lit + React within Fable!

What are some alternatives?

When comparing Fable: F# |> BABEL and Fable.Lit you can also consider the following projects:

rescript-compiler - The compiler for ReScript.

vite - Next generation frontend tooling. It's fast!

Sutil - Lightweight front-end framework for F# / Fable. No dependencies.

Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness

ClojureCLR - A port of Clojure to the CLR, part of the Clojure project

fast - The adaptive interface system for modern web experiences.

Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

React - The library for web and native user interfaces.

fable-react - Fable bindings and helpers for React and React Native

haxe - Haxe - The Cross-Platform Toolkit

fs-components