FPGA_Multimedia_Player
nanoMODBUS
FPGA_Multimedia_Player | nanoMODBUS | |
---|---|---|
2 | 4 | |
4 | 194 | |
- | - | |
0.0 | 7.3 | |
over 2 years ago | 3 days ago | |
C | C | |
- | MIT License |
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FPGA_Multimedia_Player
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Need help with implementing a media player using FPGAs ?
https://github.com/berniGelectronic/FPGA_Multimedia_Player this should help get an idea
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Anyone here worked on pynq-z2 board ?
I don't have the paper as it was a group project and we submitted our own contributions but I have a git hub for the entire project. https://github.com/berniGelectronic/FPGA_Multimedia_Player
nanoMODBUS
What are some alternatives?
nanopb - Protocol Buffers with small code size
Mongoose - Embedded Web Server
printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
libcurl - A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features
picorv32 - PicoRV32 - A Size-Optimized RISC-V CPU
Proxygen - A collection of C++ HTTP libraries including an easy to use HTTP server.
SPString - A C string library that's designed with embedded development in mind.
libwebsockets - canonical libwebsockets.org networking library
KCP - :zap: KCP - A Fast and Reliable ARQ Protocol
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
RakNet - RakNet is a cross platform, open source, C++ networking engine for game programmers.
C++ Workflow - C++ Parallel Computing and Asynchronous Networking Framework