FDFullscreenPopGesture
Tactile
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FDFullscreenPopGesture | Tactile | |
---|---|---|
1 | 0 | |
5,880 | 709 | |
0.0% | - | |
0.0 | 0.0 | |
12 months ago | over 2 years ago | |
Objective-C | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FDFullscreenPopGesture
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PKCanvasView Odd Behavior - What's causing this?
I agree that it has something to do with GestureRecognizers though. Originally I thought it was this library we were using, but after removing it the issue still occurs. No idea what might be causing it, so it's just a process of removing as much as possible at this point to see what the cause is.
Tactile
We haven't tracked posts mentioning Tactile yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
SwiftyGestureRecognition - Aids with prototyping UIGestureRecognizers in Xcode Playgrounds
DBPathRecognizer - Gesture recognizer tool [Swift / iOS]
Sensitive - Special way to work with gestures in iOS
SBShortcutMenuSimulator - 3D Touch shortcuts in the Simulator
NiceGesture - Best way to use UIGesture
SplitViewDragAndDrop - Drag and drop between your apps in split view mode on iOS 9
PeekPop - Peek and Pop with backwards-compatibility
SwipyCell - Easy to use UITableViewCell implementing swiping to trigger actions.
ShowTime - The easiest way to show off your iOS taps and gestures for demos and videos.
react-native-gesture-handler - Declarative API exposing platform native touch and gesture system to React Native.