ExtendedFamily
BannerlordCoop
ExtendedFamily | BannerlordCoop | |
---|---|---|
4 | 2 | |
1 | 234 | |
- | 2.1% | |
0.0 | 9.8 | |
6 months ago | 8 days ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ExtendedFamily
-
Can we please be able to marry NPCs lol?
Extended Family: https://www.nexusmods.com/mountandblade2bannerlord/mods/2183
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Mod Monday
GitHub: https://github.com/RoGreat/ExtendedFamily
GitHub: https://github.com/RoGreat/ExtendedFamily
BannerlordCoop
- Mount & Blade II: Bannerlord - Future Plans (Aiming for Q2 2022 release)
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Week 41 Update
- Refactoring Sync library (https://github.com/Bannerlord-Coop-Team/BannerlordCoop/pull/157)
What are some alternatives?
Hero-Encyclopedia-Entry-Fix - Fixes an issue where heroes under the age of 18 but are considered adults do not have their entries easily searchable.
Bannerlord.Harmony - Module that includes the latest version of Harmony.
Documentation - Community Documentation for Mount & Blade II: Bannerlord
bannerlord-error-detector
Pacemaker - Pacemaker: Make your own campaign pace.
Bannerlord.MBOptionScreen - Mod Configuration Menu. A Module for easy Setting integration. Documentation available.
SliceThrough - SliceThrough is a mod for Mount and Blade II Bannerlord. It allows your weapon to cut through multiple enemies rather than stopping after the first enemy.
RecruitEveryone - Bannerlord mod that allows you to add characters to your party that you would not be able to add normally.