Enjin-Unity-sample
Enjin blockchain tutorial sample project for Unity developer (by twglhk)
libplanet
Blockchain in C#/.NET for on-chain, decentralized gaming (by planetarium)
Enjin-Unity-sample | libplanet | |
---|---|---|
2 | 2 | |
19 | 496 | |
- | 0.6% | |
0.0 | 9.8 | |
about 3 years ago | 4 days ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Enjin-Unity-sample
Posts with mentions or reviews of Enjin-Unity-sample.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Any good courses on ENJ integration for developers?
If you are using Unity, I found a github repo with a pretty good starting sample.
- What is your Enjin Unity SDK experience.
libplanet
Posts with mentions or reviews of libplanet.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Ubisoft-backed Blockchain RPG Lets Players ‘Fork’ the Game - Decrypt
What elements of the game are stored on the blockchain? Is gameplay itself on the blockchain, all items, only certain items, spells, potions? Everything is stored on the blockchain. We've been working on a new blockchain engine to make this as easy as possible: https://github.com/planetarium/libplanet.
- planetarium/libplanet: .NET Library for Serverless Multiplayer Game
What are some alternatives?
When comparing Enjin-Unity-sample and libplanet you can also consider the following projects:
UniRx - Reactive Extensions for Unity
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity