EmptyEpsilon
tgstation
EmptyEpsilon | tgstation | |
---|---|---|
8 | 120 | |
514 | 1,602 | |
- | 0.6% | |
8.3 | 10.0 | |
1 day ago | about 12 hours ago | |
Lua | DM | |
GNU General Public License v3.0 only | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
EmptyEpsilon
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The £3M immersive 'spaceship' where you can battle to save humanity
The engine is built on FOSS: https://daid.github.io/EmptyEpsilon/
Looks like they're working off a fork of a fork: https://github.com/clockwork-dog/EmptyEpsilon/commits/main/
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Thorium – A Starship Bridge Simulator
Thorium is great; it's closer to a virtual tabletop for starship RPGs than a standalone game, built around creating interactive narratives. That sets it apart from the more straightforward game-style bridge sims, like Artemis[1] and EmptyEpsilon[2], which have scriptable scenarios with narrative elements but have more fundamentally game-focused mechanics.
All of these get used in a lot of fun ways for live events beyond their design, too. Thorium's "family tree" comes from interactive events at planetariums, and EmptyEpsilon, being open-source with an HTTP API and game-master screen for directly manipulating live game state and pretending to be ships, became a popular front-end for European LARPs.[3]
1: https://www.artemisspaceshipbridge.com/#/
2: https://daid.github.io/EmptyEpsilon/
3: https://www.odysseuslarp.com/blog/steering-the-starship-empt...
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Ask HN: Favourite Open Source Game?
Empty Epsilon bridge simulator: https://github.com/daid/EmptyEpsilon
The game itself is fun, but the best stuff I've seen is it being reused, modified, and adapted for LARPs and crowdplay.
Out of Orbit is a great and ongoing example, a Finnish escape room-ish experience that also has a Twitch game putting stream chat in the role of the ship's AI: https://outoforbit.fi/ and https://www.twitch.tv/outoforbitgame/about
Empty Epsilon powers the game part, with integrations using its DMX interface and HTTP API to provide hardware interfaces and things like Twitch chat commands modifying the game state.
- Ask HN: What game you wished existed?
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10 player LAN Party: What are some good games?
EmptyEpsilon - a free multiplayer bridge simulator. Each ship is typically crewed by 3-6 people, but you can run multiple ships in the same game or get mods that add/change roles.
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Is there any current Co-op tank game with campaign (against AI enemies? Not RTS, not multiplayer, just driver and gunner doing missions in a campaign.
"the open source": Empty Epsilon. A little more complex of a simulation than Artemis, but feels much more limited from a mission standpoint, mostly due to lack of development from that aspect. Does away with the "Star Trek" feel of Artemis for a more industrial feeling.
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Making a game in C++
If you want to look at an interesting open source C++ game project that (iirc) uses SFML, you could check out Empty Epsilon.
tgstation
- Year old singularity bug fixed
- Lavaland potentially being axed from TG
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TG Spriter updates crate sprites, people overwhelmingly dislike it, it gets merged anyways, chaos ensues on the discord.
How to do a good respriting: https://github.com/tgstation/tgstation/pull/75715
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Any fun/simple ways I can kill someone """accidentally""" / Make it look like an accident? (tg)
The gib was present in https://github.com/tgstation/tgstation/pull/7124 in january 16 2015. It was removed in https://github.com/tgstation/tgstation/pull/7562 in february 24 2015, by the same contributor. "Strange Reagent revival was changed. It now won't gib but won't do anything above a 100 BRUTE or BURN threshold." It was a very different dev/game environment at that time, and I can't seem to pull any more conversation on the matter. I doubt it was "too metagamey" to have a reagent that gibbed someone for having over 80 brute or burn, but it's certainly not a modern decision.
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I found an old drive of 165 songs for the music system (midi-to-piano). You can't find these on the wiki.
Download the tgstation codebase here (don't worry, you don't have to fiddle with code at all)
- Can someone send me the sound effect of a character running into a wall on a skateboard?
- For a brief period of time, stun batons were gated behind Red Alert on TG, effectively removing one of the main sources of stamina damage from security's arsenal. The results were what you'd expect.
- Stunbatons can now only be used during Red Alerts by optimumtact · Pull Request #73492 · tgstation/tgstation
- Soviet tide confirmed
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whats the best way to get to burden level 9
the new Chaplin thing for the suffering sect whats the easiest way? https://github.com/tgstation/tgstation/pull/71566
What are some alternatives?
symphony-of-empires - Symphony of the Empires is a RTS strategy game and map game.
goonstation - Repository for the Goonstation branch of SS13
teiserver - Middleware server for online gaming
austation - AuStation is an Australian SS13 server run by Australians, for Australians.
raylib - A simple and easy-to-use library to enjoy videogames programming
goonstation-r4407 - The classic revision 4407 that spawned modern SS13.
axl.glfl - An organized multiplatform OpenGL function loader.
Baystation12 - Baystation's flavor of Space Station 13
Mindustry - The automation tower defense RTS
BeeStation-Hornet - 99.95% station. 0.05% bees
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Citadel-Station-13 - Repo for the original Citadel Station build that originated from /tg/ code.