Efficient-Compression-Tool
squoosh
Efficient-Compression-Tool | squoosh | |
---|---|---|
11 | 267 | |
519 | 21,110 | |
- | 1.5% | |
4.3 | 5.8 | |
about 2 months ago | 3 days ago | |
C | TypeScript | |
Apache License 2.0 | Apache License 2.0 |
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Efficient-Compression-Tool
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It's the future – you can stop using JPEGs
Would be interesting to see how all those jpegs fared if run though ECT (https://github.com/fhanau/Efficient-Compression-Tool). I’ve found it can save a surprising amount of space sometimes.
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How to make the most out of my storage
Ah, I misunderstood you there, yes you can build it from source but there are also Windows binaries available on https://github.com/fhanau/Efficient-Compression-Tool/releases/
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Possible support for new image formats
Did you think about adding support for newer image formats? Video shouldn't be a problem because you already support .mkv and AV1 works within it. How would implementation work? Does ES-DE use libraries from the OS and makes this support easier for that? My biggest gripe are those big .png files. I optimized them with ect but it won't be as good as newer formats can be.
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Season 7 roster! (but smaller filesize)
If png size is a concert of yours: Efficient Compression Tool
- Widelands 1.1 Released
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OptiPNG vs. PNGcrush vs. Gimp to Reduce PNG Size
There are a myriad of PNG (and in general DEFLATE) optimizers and pingo hosts its own benchmark [1]. I believe ECT [2] is the only tool comparable to pingo in terms of compression ratio and speed. But pingo still lacks a license statement and it's even unclear whether you can use this for any purpose at all, probably because it is still "experimental", so if you don't like that you can try ECT instead.
> One thing I didn't check is that you might pay that in decoding time, I've never seen anybody talking about that though.
PNG and in general DEFLATE-based formats are mostly free from this concern because they are comparably simple. The maximum "overhead" you can intentionally trigger is a very large LZ77 window and a very deep Huffman tree; the former is however capped to 32 KB in DEFLATE, and the latter will mostly result in an inferior compression (a long prefix code means a larger file).
[1] https://css-ig.net/benchmark/png-lossless
[2] https://github.com/fhanau/Efficient-Compression-Tool
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Friendly reminder for anyone making HD texture packs: run your PNGs through OptiPNG first.
I personally prefer ECT, since that gave me the best results when I tested it several years ago.
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Best quality .png?
ECT is the new stuff that is much faster and more efficient than zofpli
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Open source Image compression app? [Win10]
Efficient Compression Tool Basically the best FOSS for lossless compression for .png and .jpeg, although not the quickest.
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image turned green after using cjxl(version 0.3.2) options were -q 100
I get the same issue. However, it seems that using ECT on the images fixes the issue: https://github.com/fhanau/Efficient-Compression-Tool
squoosh
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SVG Viewer – View, edit, and optimize SVGs
Here's another handy tool that I use: https://squoosh.app/
- Jpegli: A New JPEG Coding Library
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Optimizing Images for Developer Blogs
Squoosh: A webpage that allows you to quickly optimize images for your blog.
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Building an online image compressor
One of the most complete image compressor out there, squoosh.app by Google, uses web assembly for decoding/encoding images and it works pretty well.
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Improve performance of Go serving a React frontend
First off you want to shrink your images. Every mb your page is the more it will hurt your score. I use https://squoosh.app/
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Power Consumption of JPEG, WebP, and AVIF
https://squoosh.app/
Having a quick look at squoosh, it uses lossy compression of webp by default.
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What makes a page rank well?
Size images appropriately (https://squoosh.app/ can be used for this). Ideally, the size of the image should be kept below 100 KB.
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my live site keeps jumping back to the top of the page while I'm using it
if your images a large file size, remove them from the page, reduce file size, and place new reduced file size images in their place - publish the site to bring the new pics live - clear your cache - go the page and test it (good tool to reduce image file size is Google Squoosh - https://squoosh.app/ )
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Can anyone recommend any decent plugins that let me adjust jpg quality on export for web,
I'm just exporting normally from Figma, but then using squoosh.app (browser based) to adjust quality/compression and even for making sure png files are optimized for prod.
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Clan creating invalid photo [HELP]
Hey I see your friend made a clan, but this guy found a workaround here if you still need it. I just used https://squoosh.app/ to basically save a new copy of the image and that worked
What are some alternatives?
caesium-image-compressor - Caesium is an image compression software that helps you store, send and share digital pictures, supporting JPG, PNG and WebP formats. You can quickly reduce the file size (and resolution, if you want) by preserving the overall quality of the image.
sharp - High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
FotoKilof - GUI for ImageMagick and Wand
oxipng - Multithreaded PNG optimizer written in Rust
pngloss - Lossy compression of PNG images
ImageOptim - GUI image optimizer for Mac
Imagine - 🖼️ PNG/JPEG optimization app for macOS, Windows and Linux.
go-unsplash - Go Client for the Unsplash API
homepage - A highly customizable homepage (or startpage / application dashboard) with Docker and service API integrations.
Mono - Mono open source ECMA CLI, C# and .NET implementation.
devilbox - A modern Docker LAMP stack and MEAN stack for local development