EE_Fixpack
Tweaks-Anthology
EE_Fixpack | Tweaks-Anthology | |
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1 | 3 | |
33 | 86 | |
- | - | |
7.0 | 9.4 | |
8 days ago | 2 days ago | |
DTrace | HTML | |
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EE_Fixpack
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Lines and borders around sprites, especially spells and large monsters
Download EE Fixpack from the GetHub. (Click the green code box and download zip. unzip it and place the eefixpack folder in your BG or BG2 install directory.)
Tweaks-Anthology
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Mega list of mod recs: suggestions welcomed
Tweaks Anthology
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Trying to find what bugged my BG1:EE run (Chapter 4 wouldn't trigger)
My game is v2.6.6.0 from GOG with the following mods: - Convenient Enhanced Edition NPCs (A7-ConvenientEENPCs) - The Tweaks Anthology (cdtweaks) - https://github.com/r-e-d/LeUI-SoD[(LeUI-SoD)](https://github.com/r-e-d/LeUI-SoD) - Rogue Rebalancing (rr)
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First modded game
The movement speed tweak from Tweaks Anthology, I'd definitely recommend. The way it works is, it's out-of-battle only, and it gives you a special ability to turn on/off the faster movement. So you can turn it off if you just want to walk normally. I'd recommend using the current Release Candidate version, as a number of things are improved from the official v9 release.
What are some alternatives?
Baldurs-Gate-Voice-Pack-for-EE-2.6 - Baldur's Gate Voice Pack for Infinity Engine Enhanced Edition games version 2.6 and above.
bg2-tweaks-and-tricks - Tweaks and Tricks mod for Baldur's Gate 2
Planescape-Torment-Voice-Pack-for-EE-2.6 - Planescape Torment Voice Pack for Infinity Engine Enhanced Edition games version 2.6 and above.
EET - Baldur's Gate: Enhanced Edition Trilogy (EET) is a modification for Baldur's Gate II: Enhanced Edition that merges whole saga into one game and provides continuity between the events of Baldur's Gate, Tales of the Sword Coast, Shadows of Amn, Throne of Bhaal and Siege of Dragonspear expansion (also for both Black Pits adventures). The name of this this modification probably rings a bell to those who have been following IE modding scene, thanks to the classic mod that inspired this project, called Baldur's Gate Trilogy (BGT), developed by Bardez and Ascension64. While EET remains mostly faithful to the premise of the BGT, it shouldn't be considered a direct continuation of that project. In fact both mods share little to no common code and took different design decisions in many aspects.
LeUI-IWDEE - lefreut's Enhanced UI for IWDEE
BGT-WeiDU - Play the classic Baldur's Gate using the improved Baldur's Gate II engine with continuity between Tales of the Sword Coast, Shadows of Amn, and Throne of Bhaal.
SAAIO - 🎮 All in one modpack to make GTA San Andreas run stable without affecting the gameplay.
Baldurs-gate-dnd-3.5 - This is a WeiDu mod for BG:Enchanced edition that changes 2ed ADnD rules to DnD 3.5 with some elements taken from Pathfinder
BG1NPC - The BG1 NPC Project adds a great deal of content by expanding the depth of character and levels of interaction with the NPCs from the Baldur's Gate game. Requires Tutu, BGT, or BGEE.
ProjectInfinity - Project Infinity - a mod manager for Baldur's Gate Enhanced Edition, Icewind Dale Enhanced Edition, Planescape Torment Enhanced Edition and Enhanced Edition Trilogy (EET).
A7-BagsOfTorment - A mod for PST:EE that adds a number of container items to the game.
Item_Upgrade - The Item Upgrade Mod Pack allows Cromwell and Cespenar to upgrade more items for you. Half of them are conveniences, the other half try to prop up weapon categories that are "weak" by comparison (e.g., maces and clubs).