EDuke3D VS prboom-3ds

Compare EDuke3D vs prboom-3ds and see what are their differences.

EDuke3D

Unofficial port of EDuke32 for the Nintendo 3DS (by masterfeizz)

prboom-3ds

Nintendo 3DS port of the Doom engine, based on PrBoom v2.5.0 (by devinacker)
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EDuke3D prboom-3ds
1 1
53 25
- -
10.0 10.0
about 8 years ago almost 8 years ago
C C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EDuke3D

Posts with mentions or reviews of EDuke3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

prboom-3ds

Posts with mentions or reviews of prboom-3ds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

What are some alternatives?

When comparing EDuke3D and prboom-3ds you can also consider the following projects:

ioQuake3DS

sm64-port - My mirror of the sm64-port. You probably want to look at the 3DS port branch: https://github.com/mkst/sm64-port/tree/3ds-port

Quake2CTR - Quake 2 port for Nintendo 3DS

ctrQuake - Port of quake for the Nintendo 3DS