DrawingBotV3
Primitive Pictures
DrawingBotV3 | Primitive Pictures | |
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10 | 15 | |
308 | 12,336 | |
- | - | |
9.3 | 0.0 | |
13 days ago | 7 months ago | |
Java | Go | |
GNU General Public License v3.0 only | MIT License |
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DrawingBotV3
- Building a DIY Pen Plotter
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What are the best free programs that aren't open-source?
The free version is open-source.
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Software to turn black and white image into plottable SVG?
A lot of resources can be found here: https://drawingbots.net/resources VPype is one that comes to mind... as well as https://github.com/SonarSonic/DrawingBotV3 which I've used with good success.
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Fluorescent Posca pens and BIC plot
Best software ever is Drawingbot V3 and find it here: https://github.com/SonarSonic/DrawingBotV3
- Is it possible to draw my face with a plotter?
- Some Spitfire drawings I did over 3.5 years ago. One source file processed 3 ways.
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After the test phase, here is the first 'real' drawing made by my Polargraph. 25000 lines for 3 hours of drawing. Format 18x18cm. The machine can go up to A2 size I'm quite satisfied with the result. If you want more information about the polargaph : https://www.thingiverse.com/thing:5136394
Thanks ! I use DrawingBot V3 for production https://github.com/SonarSonic/DrawingBotV3 Good idea for Z stepper.
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RIP Mister the Cat - I miss you every single day!
It's maybe a bit easier than you think! I started with a photo, edited it with photoshop, then processed it using the DrawingBot software Thanks to github user SonarSonic. It took me several attempts to get the final, but with some experimenting with the DrawingBot settings, going back and forth to photoshop, then back to inkscape, I split the image into 3 layers for the different colors and I'm pretty happy with the result.
- Other ways to direct my plotter
- Merlo
Primitive Pictures
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Vtracer: Next-Gen Raster-to-Vector Conversion
TIL about https://github.com/fogleman/primitive from https://en.m.wikipedia.org/wiki/Comparison_of_raster-to-vect...
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Forest
Looks great! I've been thinking of having my own attempt at something like this ever since I saw a similar idea at primitive.lol
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A better compact image placeholder hash
Looks like it's made with https://github.com/fogleman/primitive
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Turn an image into blocky colour shapes
If you're looking for a more artistic arrangement of coloured blocks, and you've got some skills (or a Mac), there is this one application that's fun to play with. But I'm sure there are other ways.
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Do you know any stories of successful devs that struggled in the beginning?
Some examples off the top of my head (not game-dev specific) are https://www.michaelfogleman.com/ (creator of https://primitive.lol/), Marco Arment (https://marco.org/ - Overcast), or Pieter Levels (sadly as I write this I found that his blog seems to have been taken down and just redirects to his twitter https://twitter.com/levelsio?ref=levels.io - but still has a laundry list of projects old and new in his twitter bio)
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How do we cross-compile GitHub repositories nowadays without go get?
Any ideas on how I could simply cross-compile a non-module GitHub repository to three different architectures with predictable filenames? I wouldn't mind setting up a go.mod file, the problem is I would like to compile the executable in the github.com/fogleman/primitive repository, not my own code.
- Other ways to direct my plotter
- Primitive Pictures – Reproducing images with geometric primitives
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Experiment in evolving the smallest image file format
Consider an SVG from [Primitive](https://github.com/fogleman/primitive) and a mostly-transparent overlay containing the diff against the original image. Tuning Primitive is not entirely deterministic (like your algorithm) and I think a human interface for the front-end would allow a few knobs to erase parts of the diff in order to shrink the detail imperceptively. Seems like a good opportunity for a contest :)
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Combine neural painting with deepbrush for 100% realistic computer-made painting?
I think stroke-based painting methods like these are neat: https://github.com/jiupinjia/stylized-neural-painting https://github.com/fogleman/primitive
What are some alternatives?
picasso-transformations - An Android transformation library providing a variety of image transformations for Picasso
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
processing-imageprocessing - Collection of basic image processing algorithms for processing
mpo - JPEG-MPO Decoder / Converter Library and CLI Tool
Thumbnailator - Thumbnailator - a thumbnail generation library for Java
svgo - Go Language Library for SVG generation
BoofCV - Fast computer vision library for SFM, calibration, fiducials, tracking, image processing, and more.
gg - Go Graphics - 2D rendering in Go with a simple API.
Blurry - Blurry is an easy blur library for Android
gltf - :eyeglasses: Go library for encoding glTF 2.0 files
inkscapeOptimizePath - An Inkscape extension that tries to make the longest paths possible
imaging - Imaging is a simple image processing package for Go