DrawIt VS SVG++

Compare DrawIt vs SVG++ and see what are their differences.

DrawIt

Ascii drawing plugin: lines, ellipses, arrows, fills, and more! (by vim-scripts)

SVG++

C++ SVG library (by svgpp)
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DrawIt SVG++
2 1
283 454
- -
0.0 2.7
over 5 years ago 4 months ago
VimL C++
- Boost Software License 1.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DrawIt

Posts with mentions or reviews of DrawIt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-06.
  • Plain Text. With Lines
    12 projects | news.ycombinator.com | 6 Jun 2022
    People that liked this post may also be interested in drawit, a vim plugin that helps you create ascii diagrams.

    https://github.com/vim-scripts/DrawIt

  • Any drawing software with vim keybinds?
    3 projects | reddit.com/r/vim | 17 Feb 2021
    Probably not exactly what you're looking for, but something you might find useful is the DrawIt plugin for vim. You can enter a drawing "mode" and can easily draw lines, arrows, boxes, etc. using either ASCII characters or Unicode line segments. This isn't a replacement for a full UML diagram, but can be handy for things like state diagrams or truth tables in comments.

SVG++

Posts with mentions or reviews of SVG++. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-06.
  • Plain Text. With Lines
    12 projects | news.ycombinator.com | 6 Jun 2022
    Congratulations, now you replaced a trivial file format that (from a quick glance at the code) needed about ~35 of easily readable and self-contained Lua code to parse with an external dependency that would be much larger and harder to follow and either having (at least) an XML parser as its own dependency or implementing its own XML parsing, as well as being at the mercy of their developers. Also unless you are using some highly popular library, you may end up with some abandoned dependency.

    Examples of both are at [0] (C++ based parser, you'd also need to write some bindings for lua) and [1] (Lua based parser for a subset of the format, abandoned for almost a decade).

    There are times when using an external dependency might be a good idea, but a text-based file format that describes lines and can be implemented in a few lines of code is not one.

    [0] https://github.com/svgpp/svgpp

    [1] https://github.com/luapower/svg_parser

What are some alternatives?

When comparing DrawIt and SVG++ you can also consider the following projects:

tesseract-ocr - Tesseract Open Source OCR Engine (main repository)

VTK - Mirror of Visualization Toolkit repository

CxImage

OpenCV - Open Source Computer Vision Library

OpenImageIO - Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.

CImg - The CImg Library is a small and open-source C++ toolkit for image processing

libvips - A fast image processing library with low memory needs.

Boost.GIL - Boost.GIL - Generic Image Library | Requires C++14 since Boost 1.80

ULIS - Utility Library for Imaging Systems

OpenEXR - The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

OpenMVG (open Multiple View Geometry) - open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.

GD - GD Graphics Library