DragonBonesJS
DragonBones TypeScript / JavaScript Runtime (by DragonBones)
PhaserEditor2D-v3
A web-based IDE for HTML5 game development. Powered by Phaser. (by PhaserEditor2D)
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DragonBonesJS | PhaserEditor2D-v3 | |
---|---|---|
1 | 3 | |
731 | 412 | |
1.0% | - | |
0.0 | 9.6 | |
almost 2 years ago | 18 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DragonBonesJS
Posts with mentions or reviews of DragonBonesJS.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-03.
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Another 2D Skeletal animation runtime
Recently I refactoring DragonBonesJS as ES module.
PhaserEditor2D-v3
Posts with mentions or reviews of PhaserEditor2D-v3.
We have used some of these posts to build our list of alternatives
and similar projects.
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How are the UI components in Phaser?
I would like to make a game that is UI based. Think of something like Wallstreet Raider or Democracy basically the game will consist mainly of text, images, progress bars, lists, and buttons. So how are those elements in Phaser? also what about Phaser2D Editor?
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Sharing early process 2D side scrolling shooter made with phaser editor.
This is Phaser Editor 2D https://phasereditor2d.com
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Are you making Arcade Physics game? This tool will help you!
Thanks for the kind words. Yes, I need time to complete the features set. I don't think I will make something better of Spine, in the field of animations. Actually, I plan to support Spine animations inside the editor in the short/mid-term. Twins are in the plan too. I invite you to open feature requests here: https://github.com/PhaserEditor2D/PhaserEditor2D-v3/issues
What are some alternatives?
When comparing DragonBonesJS and PhaserEditor2D-v3 you can also consider the following projects:
dragonbones-threejs - https://flyskypie.github.io/dragonbones-threejs/demo/ChibiSample/
dock-spawn-ts - A TypeScript HTML Docking Framework (fork of dock-spawn)
dwitter - Social network for short js demos
template-rollup-typescript - A quick-start project template that uses Phaser 3, TypeScript and Rollup for bundling
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
shuffle-text - "shuffle-text" is JavaScript text effect library such as cool legacy of Flash.
free-tex-packer - Free texture packer
joint - A proven SVG-based JavaScript diagramming library powering exceptional UIs