DiscreteStatePattern
DiscreteStatePattern
DiscreteStatePattern | DiscreteStatePattern | |
---|---|---|
5 | 4 | |
27 | 28 | |
- | - | |
6.5 | 4.9 | |
about 3 years ago | about 3 years ago | |
C# | C# | |
MIT License | MIT License |
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DiscreteStatePattern
DiscreteStatePattern
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Multiplayer card game : how to wait ?
However, you are going to want to implement a state machine, which I have the perfect solution for you.
- Discrete State Pattern - A pattern for creating highly compact and light-weight general purpose finite state machines.
What are some alternatives?
SUSMachine - A Simple Unity State Machine with a nice API and automatic transition support. No reflection, string names, or need to inherit anything.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
visual-automata - Visual Automata is a Python 3 library built as a wrapper for the Automata library to add more visualization features.
stateless4j - Lightweight Java State Machine
Synthesis - A patcher pipeline framework and GUI. Run collections of code-based mods to create content customized for your load order
awesome-software-architecture - A curated list of awesome articles, videos, and other resources to learn and practice about software architecture, patterns, and principles.
GuardClauses - A simple package with guard clause extensions.
UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity