Denovo
libplanet
Denovo | libplanet | |
---|---|---|
3 | 2 | |
38 | 496 | |
- | 0.6% | |
8.4 | 9.8 | |
1 day ago | 5 days ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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Denovo
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Why is my code calling methods faster than the one that "inlined" them?
Then I decided to benchmark this against another translation where I use methods for each #define in c and see if what I did was actually an optimization. It turns out it was not which is the part I don't understand. The alternative implementation is here and the benchmark code is here (please note that the AggressiveInlining attribute does not work on all the calls to the methods marked by it, replacing it by NoInlining slows it down a little but Scalar8x32Alt is still faster).
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I wrote a toy cryptocoin using C#
Good job. As a hobby programmer myself I love seeing hobby projects of others. My hobby project has been implementing bitcoin from scratch, feel free to drop by https://github.com/Autarkysoft/Denovo
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What are the ways I could decrease the memory consumption of an object array?
By the way I'm publishing on GitHub as I go: https://github.com/Autarkysoft/Denovo
libplanet
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Ubisoft-backed Blockchain RPG Lets Players ‘Fork’ the Game - Decrypt
What elements of the game are stored on the blockchain? Is gameplay itself on the blockchain, all items, only certain items, spells, potions? Everything is stored on the blockchain. We've been working on a new blockchain engine to make this as easy as possible: https://github.com/planetarium/libplanet.
- planetarium/libplanet: .NET Library for Serverless Multiplayer Game
What are some alternatives?
naivecoin - A cryptocurrency implementation in less than 1500 lines of code
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
AmeowCoin - The toy cryptocurrency Ameow
univoice - Voice chat/VoIP solution for unity.
buildtool - A powerful automation tool for quickly and easily generating builds with Unity.
Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer
NineChronicles - Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
Medicine - Code-driven component injection toolkit for Unity.
UnityNativeScripting - Unity Scripting in C++
Kerberos.NET - A Kerberos implementation built entirely in managed code.
UnityH4xx - Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...