DamPBN
Damaniel's Pixel By Number for MS-DOS (by Damaniel)
dosbox-core
A DOSBox core for use in RetroArch and other libretro frontends. (by realnc)
DamPBN | dosbox-core | |
---|---|---|
2 | 1 | |
0 | 39 | |
- | - | |
6.6 | 3.1 | |
about 1 year ago | 4 months ago | |
C | C | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DamPBN
Posts with mentions or reviews of DamPBN.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-23.
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Damaniel's Pixel by Number - a super casual game for MS-DOS that I've been working on for the last couple of years (more details in the comments)
My GitHub repo for the project is https://github.com/Damaniel/DamPBN. The game is licensed under the MIT license, and source code (plus a pre-made floppy disk image) is available.
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DamPBN - a DOS-based casual game I've been working on for the last couple of years (details in the comments)
For anyone interested in checking it out, you can find it on GitHub: https://github.com/Damaniel/DamPBN. It's written using DJGPP so it runs in protected mode, and as such requires at least a 386, but I've tested it on hardware down to mid range 386 level and it runs pretty well as long as you have 4MB of RAM, though smaller images may run fine with 2. (I also have another repo devoted to the DOS games and projects I've done over the last 25 years, including a couple I wrote that take advantage of the 160x100 CGA 'graphics' mode, a la Paku Paku).
dosbox-core
Posts with mentions or reviews of dosbox-core.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Netplay for Local Coop Games?
I am not aware of any dosbox version that has this built-in, but there is a dosbox-core for retroarch and retroarch has netplay support... so maybe?
What are some alternatives?
When comparing DamPBN and dosbox-core you can also consider the following projects:
dos_games - Various MS-DOS-compatible games (mainly in CGA text 'graphics' mode)
jSH - A Javascript scripting engine for DOS
g - g: A portable general purpose programmable text editor with calculator and macro facility.
DOjS - A MS-DOS Creative Coding IDE/platform based on JavaScript