ContractConfigurator
A config file based solution for creating new contracts for Kerbal Space Program. (by jrossignol)
Kerbal-Joint-Reinforcement-Continued
Physics stabilizer plugin for Kerbal Space Program (by KSP-RO)
ContractConfigurator | Kerbal-Joint-Reinforcement-Continued | |
---|---|---|
4 | 9 | |
63 | 35 | |
- | - | |
0.0 | 6.6 | |
10 months ago | about 2 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ContractConfigurator
Posts with mentions or reviews of ContractConfigurator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-20.
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Best tech tree/career mod
In terms of remaining mostly stock, I'd recommend Kerbalism and Contract Configurator with a few contract packs (second comment has a list) that fit your playstyle.
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Help with add-on development
Contract Configurator Wiki
- This is our Lords KSP modpack
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I need some extrinsic motivation in KSP, any advice is welcomed
Also contract packs can be customized by creating/changing cfg files with a well documented API
Kerbal-Joint-Reinforcement-Continued
Posts with mentions or reviews of Kerbal-Joint-Reinforcement-Continued.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-04.
- is there a mod to make coupled ships more rigid and less bendy or floppy
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KJR Next or Continued?
I use https://github.com/KSP-RO/Kerbal-Joint-Reinforcement-Continued/releases on 1.12.5 and I don't have any problem.
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How do I stop this thing from wobbling? (EVA construction)
Kerbal Joint Reinforcement if you use mod. (https://github.com/KSP-RO/Kerbal-Joint-Reinforcement-Continued/releases) Autostrust if you don't want to use mod. (https://www.youtube.com/watch?v=zzaLYKhPa-Y)
- Problems with surface bases suddenly blowing up for no reason
- Help!!!!! I need a new computer.
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Kraken hates this simple trick!
I pray everyday that ksp2 will have far more rigid connections on the long axis, wobbly rockets makes ksp almost unplayable. luckily kerbal-joint-reinforcement-continued works on the current version of the game (though not advertised as such)
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This is our Lords KSP modpack
https://github.com/severedsolo/CleverSat/releaseshttps://github.com/severedsolo/ExplorationPlus/releaseshttps://github.com/jrossignol/ContractPack-FieldResearch/releases/tag/1.2.2https://github.com/jrossignol/ContractPack-Tourism/releases/tag/1.5.2https://github.com/DuoDex/CrowdSourcedScience/releases/tag/v6.0https://github.com/TheDarkBadger/DistantObject/releaseshttps://github.com/bfishman/Docking-Port-Alignment-Indicator/releaseshttps://github.com/WazWaz/EnvironmentalVisualEnhancements/releaseshttps://github.com/linuxgurugamer/ClickThroughBlocker/releases/tag/0.1.10.15https://forum.kerbalspaceprogram.com/index.php?/topic/54284-18-110-extraplanetary-launchpads-v683/https://spacedock.info/mod/1972/Filter%20Extensionshttps://github.com/linuxgurugamer/FShangarExtender/releases/tag/3.6.0https://github.com/Orthethac/HideEmptyTechTreeNodes/releases/tag/v1.3.0https://www.kerbaltek.com/hyperedithttps://forum.kerbalspaceprogram.com/index.php?/topic/106243-181-1112-interstellar-fuel-switch-ifs-3294/https://spacedock.info/mod/175/Interstellar%20Fuel%20Switchhttps://github.com/TriggerAu/KerbalAlarmClock/releaseshttps://github.com/ihsoft/KAS/releaseshttps://github.com/jrbudda/KerbalEngineer/releaseshttps://github.com/ihsoft/KIS/releaseshttps://github.com/KSP-RO/Kerbal-Joint-Reinforcement-Continued/releaseshttps://github.com/taniwha/KerbalStats/releases/tag/v3.1.0https://forum.kerbalspaceprogram.com/index.php?/topic/89285-18-kerbalstats-v310/https://github.com/kopernicus/kopernicus/releaseshttps://spacedock.info/mod/302/KRASH%20-%20Kerbal%20Ramification%20Artifical%20Simulation%20Hub%20%28simulation%20mod%20for%20KSP%29https://github.com/CYBUTEK/KSPAddonVersionChecker/releases/tag/1.0.3.3https://forum.kerbalspaceprogram.com/index.php?/topic/173818-181-1112-ksp-interstellar-extended-12810-release-thread/https://github.com/shadowmage45/KSPWheel/releaseshttps://forum.kerbalspaceprogram.com/index.php?/topic/106369-19-modularflightintegrator-127-19-october-2019/https://github.com/linuxgurugamer/PatchManager/releaseshttps://www.curseforge.com/kerbal/ksp-mods/photonsail/downloadhttps://github.com/prestja/ksp-planetshine/releases/https://github.com/radistmorse/KSPPreciseManeuver/releaseshttps://github.com/JonnyOThan/RasterPropMonitor/releaseshttps://spacedock.info/mod/1547/RCS%20Build%20Aid%20Continuedhttps://spacedock.info/mod/2286/Real%20Exoplanets?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3Ehttps://github.com/KSP-RO/RealPlume-StockConfigs/releaseshttps://github.com/S-C-A-N/SCANsat/releases/tag/v20.4https://github.com/DoctorDavinci/ZeroMiniAVC/releases/tag/v1.05https://github.com/LGhassen/Scatterer/releaseshttps://forum.kerbalspaceprogram.com/index.php?/topic/162775-131-poll-sunflares-of-maar-gpp-bundle-v12-jan-23-2018/https://spacedock.info/mod/74/Science%20-%20Full%20reward!https://forum.kerbalspaceprogram.com/index.php?/topic/64987-18x-110x-smokescreen-2814-extended-fx-plugin-18-april-2020/https://github.com/shadowmage45/TexturesUnlimited/releaseshttps://github.com/linuxgurugamer/ksp_toolbar/releaseshttps://spacedock.info/mod/127/TweakScalehttps://github.com/jrossignol/WaypointManager/releases/tag/2.8.1
- Will these struts cause too much drag on Eve or are they fine?
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Crashed a spaceplane with a converter module on the mun a while ago so i started a salvage operation to retrieve it
Only mod i am using is this one: https://github.com/KSP-RO/Kerbal-Joint-Reinforcement-Continued
What are some alternatives?
When comparing ContractConfigurator and Kerbal-Joint-Reinforcement-Continued you can also consider the following projects:
ContractPack-FieldResearch
Kopernicus - Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game.
ToolbarControl
ClickThroughBlocker
CommNet-Relays - A Kerbal Space Program contract pack to fund the creation of relay networks.
CrowdSourcedScience - Crowd Sourced Science
Kerbalism - Hundreds of Kerbals were killed in the making of this mod.
KerbalEngineer - Kerbal Engineer v1.0 (current in-development build).
KIS - Kerbal Inventory System
EnvironmentalVisualEnhancements - Visual enhancements including clouds, lights, etc.
ksp-planetshine - A mod for Kerbal Space Program - Adds a planetshine effect: the planets and moons illuminates your vessel
ContractConfigurator vs ContractPack-FieldResearch
Kerbal-Joint-Reinforcement-Continued vs Kopernicus
ContractConfigurator vs ToolbarControl
Kerbal-Joint-Reinforcement-Continued vs ClickThroughBlocker
ContractConfigurator vs CommNet-Relays
Kerbal-Joint-Reinforcement-Continued vs CrowdSourcedScience
ContractConfigurator vs Kerbalism
Kerbal-Joint-Reinforcement-Continued vs KerbalEngineer
ContractConfigurator vs Kopernicus
Kerbal-Joint-Reinforcement-Continued vs KIS
ContractConfigurator vs EnvironmentalVisualEnhancements
Kerbal-Joint-Reinforcement-Continued vs ksp-planetshine