CocoaPods VS Specs

Compare CocoaPods vs Specs and see what are their differences.

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CocoaPods Specs
54 5
14,422 6,659
0.3% 0.1%
8.3 10.0
7 days ago 1 day ago
Ruby
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CocoaPods

Posts with mentions or reviews of CocoaPods. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

Specs

Posts with mentions or reviews of Specs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-19.
  • The param 'client_id' has an invalid value not working with Noti on Mac
    4 projects | /r/PushBullet | 19 Mar 2023
    platform :osx, '10.15' use_frameworks! source 'https://github.com/CocoaPods/Specs.git' source 'https://github.com/soyersoyer/SwCrypt.git' target 'Noti' do pod 'Starscream', '~> 3.0.6' pod 'SwiftyJSON', '~> 4.0.0' pod 'Alamofire', '~> 4.0.1' pod 'Sparkle', '~> 1.14.0' pod 'CryptoSwift', '~> 0.8.3' pod 'SwCrypt', '~> 5.1.3' pod 'EMCLoginItem', '~> 1.0.2' pod 'SwiftyBeaver', '~> 1.9.5' end
  • Cocoapods make me want to tear my hair out sometimes
    1 project | /r/iOSProgramming | 4 May 2022
    source 'https://github.com/CocoaPods/Specs.git'
  • Unity Help - Firebase, Admob, xCode build issue
    1 project | /r/GameDevelopment | 10 Apr 2022
    source 'https://github.com/CocoaPods/Specs.git' source 'https://github.com/CocoaPods/Specs' platform :ios, '10.0' target 'UnityFramework' do pod 'Firebase/Analytics', '7.5.0' pod 'Firebase/Core', '7.5.0' pod 'Google-Mobile-Ads-SDK', '~> 8.2' end target 'Unity-iPhone' do end use_frameworks! :linkage => :static
  • emas_tlog
    3 projects | dev.to | 28 Nov 2021
    source "https://github.com/CocoaPods/Specs.git" source "https://github.com/aliyun/aliyun-specs.git"
  • Unable to find a specification for `FBSnapshotTestCase (~> 2.1.4)
    2 projects | /r/iOSProgramming | 6 Jul 2021
    source 'https://github.com/CocoaPods/Specs.git' # Uncomment the next line to define a global platform for your project platform :ios, '9.0' target 'trial' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for trial target 'trialTests' do inherit! :search_paths pod 'FBSnapshotTestCase' , '~> 2.1.4' # Pods for testing end target 'trialUITests' do # Pods for testing end end

What are some alternatives?

When comparing CocoaPods and Specs you can also consider the following projects:

Homebrew

cdn.cocoapods.org - The new CDN

ruby - The Ruby Programming Language

Noti - Receive Android notifications on your mac. (w/PushBullet) ⛺

Homebrew-cask - 🍻 A CLI workflow for the administration of macOS applications distributed as binaries

cocoapods-binary - integrate pods in form of prebuilt frameworks conveniently, reducing compile time

fastlane - 🚀 The easiest way to automate building and releasing your iOS and Android apps

fpm - Effing package management! Build packages for multiple platforms (deb, rpm, etc) with great ease and sanity.

Linuxbrew

Berkshelf - A Chef Cookbook manager

Smartlook iOS SDK

HomeBrew - 🍺 The missing package manager for macOS (or Linux)