Chronos VS SwiftWebSocket

Compare Chronos vs SwiftWebSocket and see what are their differences.

Chronos

:hourglass: Grand Central Dispatch Utilities (by comyar)
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Chronos SwiftWebSocket
- -
248 1,436
- -
0.0 0.0
over 6 years ago almost 5 years ago
Swift Swift
MIT License Custom
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Chronos

Posts with mentions or reviews of Chronos. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Chronos yet.
Tracking mentions began in Dec 2020.

SwiftWebSocket

Posts with mentions or reviews of SwiftWebSocket. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning SwiftWebSocket yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Chronos and SwiftWebSocket you can also consider the following projects:

SocketRocket

Starscream - Websockets in swift for iOS and OSX

SwifterSockets - A collection of socket utilities in Swift.

Async.legacy - Syntactic sugar in Swift for asynchronous dispatches in Grand Central Dispatch (iOS7+ and OS X 10.9+ compatible)

SwiftSocket - The easy way to use sockets on Apple platforms

Socket.IO

Socks - 🔌 Non-blocking TCP socket layer, with event-driven server and client.

Me - A super slim solution to the nested asynchronous computations

Swift-ActionCableClient - ActionCable is a new WebSocket server being released with Rails 5 which makes it easy to add real-time features to your app. This Swift client makes it dead-simple to connect with that server, abstracting away everything except what you need to get going.