Ceras
Bond
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Ceras
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Does godot have a high-performance serialization tool similar to unity odin?
After some searching, I finally settled on Ceras. It works just as well out of the box as the Odin serializer. I compared the two with the same generated data. Ceras is faster, but generates larger files, Odin is much slower to read, but about 3/5 the size of Ceras. Each has advantages and disadvantages. I am now a new godot developer and am very happy.
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any good binary serializers that are not assembly dependent
So the answer is no, there aren't. If you want to add that kind of security risk to your application you can use ceras
Bond
- LinkedIn Adopts Protocol Buffers and Reduces Latency Up to 60%
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11 Companies That Use Haskell in Production
Microsoft uses Haskell in Bond, a cross-platform framework for working with schematized data.
What are some alternatives?
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Protobuf - Protocol Buffers - Google's data interchange format
Protobuf.NET - Protocol Buffers library for idiomatic .NET
ProtoBuf - C# code generator for reading and writing the protocol buffers format
LiteNetLib - Lite reliable UDP library for Mono and .NET
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
QuikGraph - Generic Graph Data Structures and Algorithms for .NET
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
MessagePack - MessagePack implementation for C and C++ / msgpack.org[C/C++]
JsonSubTypes - Discriminated Json Subtypes Converter implementation for .NET