Ceras
Jil
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Ceras
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Does godot have a high-performance serialization tool similar to unity odin?
After some searching, I finally settled on Ceras. It works just as well out of the box as the Odin serializer. I compared the two with the same generated data. Ceras is faster, but generates larger files, Odin is much slower to read, but about 3/5 the size of Ceras. Each has advantages and disadvantages. I am now a new godot developer and am very happy.
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any good binary serializers that are not assembly dependent
So the answer is no, there aren't. If you want to add that kind of security risk to your application you can use ceras
Jil
We haven't tracked posts mentioning Jil yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
Protobuf.NET - Protocol Buffers library for idiomatic .NET
Utf8Json - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
LiteNetLib - Lite reliable UDP library for Mono and .NET
QuikGraph - Generic Graph Data Structures and Algorithms for .NET
ProtoBuf - C# code generator for reading and writing the protocol buffers format
JsonSubTypes - Discriminated Json Subtypes Converter implementation for .NET
ServiceStack.Text - .NET's fastest JSON, JSV and CSV Text Serializers