CastleClimbersParts
Code for each section of the Castle Climber 2D Platformer series. (by christinec-dev)
godot-FirstPersonStarter
FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project! (by Whimfoome)
CastleClimbersParts | godot-FirstPersonStarter | |
---|---|---|
1 | 14 | |
4 | 542 | |
- | - | |
5.2 | 2.7 | |
10 months ago | 12 days ago | |
GDScript | GDScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CastleClimbersParts
Posts with mentions or reviews of CastleClimbersParts.
We have used some of these posts to build our list of alternatives
and similar projects.
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Learn Godot 4 by Making a 2D Platformer — Part 18: Game Over & Death
Your code should look like this.
godot-FirstPersonStarter
Posts with mentions or reviews of godot-FirstPersonStarter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-18.
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Can't find bug in my c# code
I was rewriting gdscript to c# from godot-firstPersonStarter, but i can't move. I checked value of Velocity and it's not equal to zero, like MoveAndSlide function don't work.
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Is it safe to to go through for a full game in 3D with Godot? Im just starting out and its already having a hard time reaching 60fps
Copied an fps boilerplate: https://github.com/Whimfoome/godot-FirstPersonStarter. And then added my character, ran it and its already struggling? Is this expected? or is Godot still only for 2D?
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My first Godot project. Photogrammetry, no code.
I used the First Person Starter template by Whimfoome, wich is very nice and work independently of keyboard layout.
- Beginner advice for a 3D FPS project?
- will it ever come out
- May I use this in my game?
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Thanks to your help I was able to fix my slope problems.
Curious if this technique is already implemented here https://github.com/Whimfoome/godot-FirstPersonStarter
- Need advice on how to stop the player controller being able to walk up slopes greater than Max slope
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My first ever game made for the SAAM Arcade Game Jam: New York Minute
I made this game for the SAAM Arcade Game Jam- I used this controller to get me started: https://godotengine.org/asset-library/asset/424 It was much more difficult than I realized. The game is quite simple as-is but it still took me a long time to understand even basic concepts about game design. Overall, it made me more excited for future jams and I feel as though I have a decent base to grow from.
- Weird 3d movement issue?
What are some alternatives?
When comparing CastleClimbersParts and godot-FirstPersonStarter you can also consider the following projects:
beehave - 🐝 behavior tree AI for Godot Engine
oh-my-git - An interactive Git learning game!