Carthage
swift-package-manager
Carthage | swift-package-manager | |
---|---|---|
5 | 7 | |
14,909 | 9,596 | |
0.1% | 0.3% | |
5.9 | 9.7 | |
about 2 months ago | 5 days ago | |
Swift | Swift | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Carthage
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Binding Lottie (or any other Swift framework with UI) in MAUI
On iOS side to keep it clean, I've used Carthage to get Lottie. The wrapping is pretty much the same, the goal is to make sure we can set the animation and get the view.
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Awesome macOS Libraries List
Carthage - A simple, decentralized dependency manager for Cocoa. Language: Swift.
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MagazineLayout
To install MagazineLayout using Carthage, add github "airbnb/MagazineLayout" to your Cartfile, then follow the integration tutorial here.
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Building a restaurant iOS App
To add Alamofire, we'll be using Swift Package Manager. Xcode comes with built-in support for it and we'll not have to use external package managers like Cocoapods or Carthage. Click on File → Add Packages...
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How to migrate your project with Carthage to Xcode 12
Carthage / Building platform-independent XCFrameworks (Xcode 12 and above)
swift-package-manager
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Swift's native Clocks are inefficient
According to their changelog[0], Clock was added to the standard library with Swift 5.7, which shipped in 2022, at the same time as iOS 16. It looks like static linking by default was approved[1] but development stalled[2].
I expect that it's as simple as that: It's supported on iOS 16+ because it's dynamically linked by default, against a system-wide version of the standard library. You can probably try to statically link newer versions on old OS versions, or maybe ship a newer version of the standard library and dynamically link against that, but I have no idea how well those paths are supported.
0. https://github.com/apple/swift/blob/main/CHANGELOG.md
1. https://github.com/apple/swift-evolution/blob/main/proposals...
2. https://github.com/apple/swift-package-manager/pull/3905
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Cocoapods vs SPM
I can't use SPM... https://github.com/apple/swift-package-manager/issues/4581
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Swift Package Manager, build configurations and non compiling iOS projects
If we inspect the documentation we can see that there is debug and release BuildConfiguration defined. We can also have a look at source code but there is not much useful information there. So what does debug and release configuration mean and in what circumstances those are applied?
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Awesome macOS Libraries List
Swift Package Manager - The Package Manager for the Swift Programming Language. Created and maintained by Apple. Language: Swift.
- Cocoapods vs SPM?
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Meet PreviewDevice 0.7.0
Swift Package Manager
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Swift Package Versioning
SPM docs
What are some alternatives?
Xcode Maven - Maven for iOS Builds
CocoaPods
Accio - A dependency manager driven by SwiftPM that works for iOS/tvOS/watchOS/macOS projects.
Rome - Carthage cache for S3, Minio, Ceph, Google Storage, Artifactory and many others
Alcatraz
SWM (Swift Modules) - Swift Modules, a swift module (or package) manager #fuck_xcode #terminal_rocks