CMake.sh
corrosion
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CMake.sh
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CMake setup script
Hi everyone. Just got back to C++ after a a long break. I'm on Ubuntu 16.04. Incase you are opting to CMake as your build system you can use this https://github.com/naftalimurgor/CMake.sh setup script. Thanks
corrosion
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Learn WebGPU
With reference to the section on how difficult it is to build wpgu-native and how you basically have to use a precompiled binary, there appears to be an easier way to integrate a Cargo library into a CMake project: https://github.com/corrosion-rs/corrosion
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Lust 🦞
Already taken as a name https://github.com/corrosion-rs/corrosion
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Advice on build system approach choice for a Rust + Fortran project?
Corrosion can help with option 1, cmake with option 2. You are on your own with option 3, so I would stay away from that.
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Having to work with C++ made me appreciate how good Rust is.
Or you can just use one of the many solutions others have already come up with, like this cmake project I found with a minute of googling: https://github.com/corrosion-rs/corrosion
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[Problem] Adding rust in a CMake/Cpp project using Cxx and Corrosion linker iterator debug level issue
Tools that seems reasonable to help this integration is Corrosion and Cxx.
What are some alternatives?
dockcross - Cross compiling toolchains in Docker images
cmake-d - cmake for D2
Build-Scripts - Collection of build scripts useful when testing on downlevel, abandonware and ransomware clients
cxx - Safe interop between Rust and C++
dotfiles - These are my most common settings that I use day by day in my systems
rusty_cmake - Rust cmake integration template with corrosion and cxx
easy-wg-quick - Creates Wireguard configuration for hub and peers with ease
conan - Conan - The open-source C and C++ package manager
vcpkg_template - Simple cmkr template to get you started with vcpkg right away.
bake - Bake, A build system for building, testing and running C & C++ projects
vscode-neovim - Vim mode for VSCode, powered by Neovim
Godot - Godot Engine – Multi-platform 2D and 3D game engine