CDDA_Nonperishable_Overhaul
Nonperisable Overall Mod for Cataclysm: Dark Days Ahead (by chaosvolt)
cdda-tankmod-revived-mod
The official replacement to my old Tanks And Other Vehicles mod, for Catacylsm DDA. (by chaosvolt)
CDDA_Nonperishable_Overhaul | cdda-tankmod-revived-mod | |
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5 | 12 | |
18 | 44 | |
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4.0 | 6.5 | |
5 months ago | about 2 months ago | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CDDA_Nonperishable_Overhaul
Posts with mentions or reviews of CDDA_Nonperishable_Overhaul.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-28.
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how 2 fix this
You could check where you downloaded "the non perishable mod" from, and see if there's a newer version. It's not in-repo, I googled it and checked Chaosvolt's Nonperishable Overhaul and that mod shouldn't be giving you this error because it doesn't touch seeds or raw mushrooms. How am I supposed to know if there's a newer version if I don't know when you downloaded it or from where? You know those things, you go check.
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Preparation for Winter - The Art of Cow Butchering and Meat Preservation
There is also a Non-Perishable Overhaul mod that makes dehydrated meat permanent, like flour, without needing further processing. Not sure how updated it is.
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Suggested Mods?
Nonperishable Overhaul. Simple mod that tweaks a lot of food that used to never expire back to lasting forever. Reasoning is given in the readme, but basic gist is that letting perishable components translate into perishable-but-longer-lasting products has some major bugs that still persist in both DDA and BN.
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Changes/tweaks that you do to make the game more fun.
Nonperishable Overhaul. This makes a lot of food items that used to last forever go back to behaving that way, because it fixes a lot of fucky behavior that BN inherited from DDA.
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Mods you recommend to make the game more fun?
Nonperisble Overhaul and Stamina Regen Buff mod are minor QoL mods that counter some gameplay changes that can undermine playability for some people.
cdda-tankmod-revived-mod
Posts with mentions or reviews of cdda-tankmod-revived-mod.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-08.
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Tank mod latest release?
Here you go
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Warning! We are planning to remove dead obsoleted mods!
Tanks and Other Vehicles has a successor in the form of Tankmod: Revived.
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I made a Waterworld mod!
Yep
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Ukraine farmers market after the war:
I think this is tank mod revived
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Tank mod in experimental
I'm using Chaosvolt's revived mod https://github.com/chaosvolt/cdda-tankmod-revived-mod
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Suggested Mods?
Tankmod Revived. Successor to my old Tanks And Other Vehicles mod. Adds tanks and quite a few other armored vehicles, big focus on heavy vehicle firepower to find and fix up, with some limited options for making your own heavy firepower late into the game.
- Are there any new vehicles besides helicopters?
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Best mods for a new playtrough?
I have just started playing with tanks and I am LOVING it!
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Coming back into CDDA after not playing for a year, what mods are essential/still up to date?
Tanks revived
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I have achieved peak comedy
this is the cdda launcher, but the tankmod was removed from it, so the link to that is https://github.com/chaosvolt/cdda-tankmod-revived-mod
What are some alternatives?
When comparing CDDA_Nonperishable_Overhaul and cdda-tankmod-revived-mod you can also consider the following projects:
cdda-arcana-mod - Arcana and Magic Items mod for Cataclysm: Dark Days Ahead
mining-mod - Archive of Mining Mod, for Cataclysm: Dark Days Ahead
CDDA-Structured-Kenan-Modpack - Kenan's personal modpack for Cataclysm - Dark Days Ahead
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
No-Freeze - CDDA mod which drastically lowers freeze points.
nocts_cata_mod - Expansion mod for Cataclysm: Dark Days Ahead
cdda-stamina-regen-buff - CDDA mod to rebalance stamina regeneration
MST_Extra_Mod - Mod for Cataclysm: Dark Days Ahead and Cataclysm: Bright Nights, the intended successor to More Survival Tools mod
CDDA_Nonperishable_Overhaul vs cdda-arcana-mod
cdda-tankmod-revived-mod vs mining-mod
CDDA_Nonperishable_Overhaul vs CDDA-Structured-Kenan-Modpack
cdda-tankmod-revived-mod vs CDDA-Game-Launcher
CDDA_Nonperishable_Overhaul vs No-Freeze
cdda-tankmod-revived-mod vs CDDA-Structured-Kenan-Modpack
CDDA_Nonperishable_Overhaul vs nocts_cata_mod
cdda-tankmod-revived-mod vs cdda-stamina-regen-buff
CDDA_Nonperishable_Overhaul vs MST_Extra_Mod
cdda-tankmod-revived-mod vs MST_Extra_Mod
CDDA_Nonperishable_Overhaul vs cdda-stamina-regen-buff
cdda-tankmod-revived-mod vs nocts_cata_mod